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Steam News27 March 20263mo ago

Demo Patch Notes v0.87

This update is mostly art (finally) and audio, plus a nice chunk of UI/flow fixes that came up in recent feedback. Art / Visuals All full-size characters in Volume 1 have been replaced with hand-drawn versions.

In this update3

Full notes

Full Re: Spin. Die. Repeat. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition2 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
changedThis update is mostly art (finally) and audio, plus a nice chunk of UI/flow fixes that came up in recent feedback.
addedAudioAdded voice-over and sfx for the intro comic (first pass). The narration was recorded by Harvey Quezada ( Professional Voice Actor ).
fixedBug FixesIf a charge was gained from using a skill, a follower couldn't be add imediatly, only after a spin. This should now be fixed, and followers should add normally.
fixedBug FixesThe progression bar failed to update after using skills. The bar should now refresh correctly after skill use.
fixedBug FixesSometimes, the "+" button could appear on top of an already existing item slot. This should now be fixed.
fixedBug FixesWhen selecting symbols via an item activation, the game field could fail to update visually. The field should now refresh correctly after the selection.

Re: Spin. Die. Repeat. changes

changedThis update is mostly art (finally) and audio, plus a nice chunk of UI/flow fixes that came up in recent feedback.
addedAdded voice-over and sfx for the intro comic (first pass). The narration was recorded by Harvey Quezada ( Professional Voice Actor ).
fixedIf a charge was gained from using a skill, a follower couldn't be add imediatly, only after a spin. This should now be fixed, and followers should add normally.
fixedThe progression bar failed to update after using skills. The bar should now refresh correctly after skill use.
fixedSometimes, the "+" button could appear on top of an already existing item slot. This should now be fixed.

This update is mostly art (finally) and audio, plus a nice chunk of UI/flow fixes that came up in recent feedback.

Art / Visuals

  • All full-size characters in Volume 1 have been replaced with hand-drawn versions. Steam post image

  • All chibi characters have been replaced with hand-drawn versions as well. Steam post image

Audio

Bug Fixes

  • If a charge was gained from using a skill, a follower couldn't be add imediatly, only after a spin. This should now be fixed, and followers should add normally.

  • The progression bar failed to update after using skills. The bar should now refresh correctly after skill use.

  • Sometimes, the "+" button could appear on top of an already existing item slot. This should now be fixed.

  • When selecting symbols via an item activation, the game field could fail to update visually. The field should now refresh correctly after the selection.

  • Tooltips could disappear when you tried to focus them to open additional linked tooltips. Tooltips should now stay open and behave consistently.

  • The symbol selection menu could remain on screen after the end of a level. It should now close properly when the level ends.

  • Street Urchin was missing its counter. It should now display a counter correctly.

  • Quest XP could fail to show on the progress bar after picking up a symbol. Quest XP should now display correctly after symbol pickup.

Source

Steam News / 27 March 2026

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