In this update3
Full notes
Full Re: Spin. Die. Repeat. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
Re: Spin. Die. Repeat. changes
This update is mostly art (finally) and audio, plus a nice chunk of UI/flow fixes that came up in recent feedback.
Art / Visuals
All full-size characters in Volume 1 have been replaced with hand-drawn versions. Steam post image
All chibi characters have been replaced with hand-drawn versions as well. Steam post image
Audio
Added voice-over and sfx for the intro comic (first pass). The narration was recorded by Harvey Quezada (Professional Voice Actor).
Bug Fixes
If a charge was gained from using a skill, a follower couldn't be add imediatly, only after a spin. This should now be fixed, and followers should add normally.
The progression bar failed to update after using skills. The bar should now refresh correctly after skill use.
Sometimes, the "+" button could appear on top of an already existing item slot. This should now be fixed.
When selecting symbols via an item activation, the game field could fail to update visually. The field should now refresh correctly after the selection.
Tooltips could disappear when you tried to focus them to open additional linked tooltips. Tooltips should now stay open and behave consistently.
The symbol selection menu could remain on screen after the end of a level. It should now close properly when the level ends.
Street Urchin was missing its counter. It should now display a counter correctly.
Quest XP could fail to show on the progress bar after picking up a symbol. Quest XP should now display correctly after symbol pickup.
Source
Changelog.gg summarizes and formats this update. How we read updates.
