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Steam News6 March 20263mo ago

Demo Patch Notes v0.84

We’re continuing to clean up UI clarity and a handful of bugs that could mess with runs. Here’s what changed in v0.84. Gameplay / Progression You can no longer end up with more than 3 different skills.

Full notes

Full Re: Spin. Die. Repeat. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions2 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
  • Maps
changedWe’re continuing to clean up UI clarity and a handful of bugs that could mess with runs. Here’s what changed in v0.84.
removedGameplay / ProgressionYou can no longer end up with more than 3 different skills.
addedArt / VisualsAdded icons to the level completion screen.
addedArt / VisualsAdded icons to attribute descriptions.
changedArt / VisualsImproved the visibility of the “+” button in the character sheet. Steam post image
fixedBug FixesArcane Missile could not be used on uncommon monsters. This should now be fixed, and it should target them properly.

We’re continuing to clean up UI clarity and a handful of bugs that could mess with runs. Here’s what changed in v0.84.

Gameplay / Progression

  • You can no longer end up with more than 3 different skills.

Art / Visuals

  • Added icons to the level completion screen.

  • Added icons to attribute descriptions.

  • Improved the visibility of the “+” button in the character sheet. Steam post image

  • The Field symbol should now display its counter correctly.

Bug Fixes

  • Arcane Missile could not be used on uncommon monsters. This should now be fixed, and it should target them properly.

  • In cards/tooltips, hyperlinked keywords were not highlighted, so they appeared as normal text. They should now highlight correctly. Steam post image

  • Using Soul Points to increase HP could increase only Max HP without updating your current HP properly. This should now behave correctly.

  • The Cave card could display incorrectly. It should now show properly.

  • After each run, Soul Points and Soul Level could display the wrong values. You should now see the correct totals after every run outcome.

  • The Swap ability could cause some spin effects (from items, followers, or symbols) to trigger when they shouldn’t. This should now be fixed.

  • Stats could desync between story, map, and slot transitions. Stats should now carry over and display consistently across those transitions.

  • Fixed Russian localization issues on the level completion screen.

Source

Steam News / 6 March 2026

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