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Full Re:Blade update
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What changed
- Balance
- Gameplay
- Maps
Re:Blade changes
π Devlog #2 β Hidden Awakenings
8 days until launch Β· May 19
Hello, this is the developer.
Last time I mentioned there's one more layer on top of the Awakening trees.
This is it.
ββββββββββ
π Hidden Awakenings
Regular Awakenings reshape your blade. Hidden Awakenings reshape what a regular Awakening even means.
Pick the right two on the same tree β they fuse.
Lightning hit + crit lightning β something a lot bigger arrives. Ice pierce + speed boost β frozen enemies stop being a problem. Fireball damage + explosion radius β the screen catches fire.
32 hidden combinations in total, one for almost every meaningful pairing across the trees.
ββββββββββ
β‘ And then there's the All-Stars
Collect all 5 Hidden Awakenings from a single weapon tree, and a final Hidden Awakening unlocks.
Dagger All-Star. Two-Handed All-Star.
These aren't tuning passes β they rewrite the weapon. +400% attack, every hit triggers 25 follow-up daggers, 50% crit, 50% attack speed. That kind of rewrite.
It's the build payoff. The thing you chase a run for.
ββββββββββ
π Why hidden?
Because finding them is part of it.
The game doesn't list which two Awakenings fuse. You figure it out by playing β by noticing that two icons on your bar suddenly belong together, or by chasing a synergy that just feels right.
There's a reveal pop-up when one fires. That's the moment.
ββββββββββ
π What's Next
May 13 β Devlog #3: Weapon Armory π‘οΈ
May 15 β Devlog #4: Boss & Raid
May 16β18 β Daily countdown
May 19 β π Launch
Wishlist Re:Blade to follow along.
β STAGE Games
Source
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