Full notes
Full Re:Blade update
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What changed
- Gameplay
- Maps
Re:Blade changes
# πΏ Devlog #1 β Awakening Trees
**11 days until launch Β· May 19**
Hello, this is the developer.
If you played the demo, you know the loop β you pick Awakenings
mid-run, and they reshape how your blade fights.
The full release leans into that hard.
ββββββββββ
π³ **Awakening Trees**
Each tree has its own flavor. Some chain between enemies. Some
explode, then explode again. Some freeze, some bleed, some just
hit really, really hard.
Pick a path. Or don't. Mix two trees and watch what happens.
ββββββββββ
Honestly, the best way to explain it is to just show it.
ββββββββββ
And there's one more layer on top of all this β but that's
for next time.
ββββββββββ
π **What's Next on the Community Page**
**May 11 β Devlog #2: Hidden Awakenings** π
May 13 β Devlog #3: Weapon Armory
May 15 β Devlog #4: Boss & Raid
May 16β18 β Daily countdown
May 19 β π Launch
Wishlist Re:Blade to follow along.
β STAGE Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
