HomeGamesUpdatesPricingMethodology
Steam News8 May 20261mo ago

Devlog #1 β€” Awakening Trees

# 🌿 Devlog #1 β€” Awakening Trees **11 days until launch Β· May 19** Hello, this is the developer. If you played the demo, you know the loop β€” you pick Awakenings mid-run, and they reshape how your blade fights.

Full notes

Full Re:Blade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Maps
changedMay 13 β€” Devlog #3: Weapon Armory
changedβ€” STAGE Games

Re:Blade changes

changedMay 13 β€” Devlog #3: Weapon Armory
changedβ€” STAGE Games

# 🌿 Devlog #1 β€” Awakening Trees

**11 days until launch Β· May 19**

Hello, this is the developer.

If you played the demo, you know the loop β€” you pick Awakenings

mid-run, and they reshape how your blade fights.

The full release leans into that hard.

━━━━━━━━━━

🌳 **Awakening Trees**

Each tree has its own flavor. Some chain between enemies. Some

explode, then explode again. Some freeze, some bleed, some just

hit really, really hard.

Pick a path. Or don't. Mix two trees and watch what happens.

━━━━━━━━━━

Honestly, the best way to explain it is to just show it.

━━━━━━━━━━

And there's one more layer on top of all this β€” but that's

for next time.

━━━━━━━━━━

πŸ“… **What's Next on the Community Page**

  • **May 11 β€” Devlog #2: Hidden Awakenings** 🌌

  • May 13 β€” Devlog #3: Weapon Armory

  • May 15 β€” Devlog #4: Boss & Raid

  • May 16–18 β€” Daily countdown

  • May 19 β€” πŸŽ‰ Launch

Wishlist Re:Blade to follow along.

β€” STAGE Games

Source

Steam News / 8 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.