Full notes
Full Rangedrifter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Legibility is improved with a slightly darker ground color - Cocoons now spawn spider hatchlings - Enemies now make a sound when the hero gets near - Spiders now all have a ranged attack - The hero now hears things farther away - Enemies will see the hero earlier - Chests now contain items more often - The game's audio output volume is now normalized - The music is now more quiet - When options are opened, the now inventory closes - Save games now preserve the day and night cycle - Weather patterns now match your location on the path - Stepping on different tiles now produces different sounds - Some blocking trees were removed from the paths - Boulders are now pushable from behind a door - The Steam API is now integrated for future features - The game now pauses when the Steam overlay is opened
Source
Changelog.gg summarizes and formats this update. How we read updates.
