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Latest Raidbound updates
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- Raidbound
Raidbound is Released!
After months of development, tuning, and player feedback, the game is now fully launched on Steam! Thanks for all the feedback and suggestions. I tried to implement everything I could. I hope you enjoy the game and look…
Announcement1 changeGameplay - Raidbound
Release Patch - Game we be available at 12pm EST
Patch Notes – Release Version Core Gameplay Runs were taking far too long (45–60 minutes, even longer for first-time players). Our target is 20–30 minutes, and 40–60 minutes for new players. To tighten pacing, we stream…
Event37 changes2 numericFix - Raidbound
Shop improvements and bug fixes
-Fixed an issue when dragging a rune or equipment onto a unit that was full and having the rune or equipment follow the unit you are dragging around. -Fixed an issue when buying a unit and dragging it ontop of another u…
Announcement6 changesFixGameplay - Raidbound
New Balance Pass - Full database reset
As we get ready for Steam Next Fest I wanted to give one final pass through all the power numbers. All units have been adjusted so each tier is now more powerful than than previous by around 90-120%. I also adjusted a l…
Store5 changesGameplay - Raidbound
Release is November 17th
Thank You for Playing Raidbound First off — thank you all so much for playing Raidbound. As a solo developer, this project has been both a challenging and deeply rewarding journey. Seeing players enjoy what I’ve created…
Patch notes6 changesGameplayBalance - Raidbound
Small UI Fixes
Nothing major just fixing some UI glitches in the menus.
Announcement1 changeUI/audio - Raidbound
Patch 0.50 - The Big One
📜 Patch Notes – Major Content Update This is a massive patch introducing new nodes, engines, Viking effects, relics, and Jarls. It also includes core gameplay reworks that set the foundation for Early Access later this…
Patch notes47 changesGameplayBalance - Raidbound
New map and final nodes unlocked
I've been hard at work redesigning the map and getting the final nodes ready for testing. You can view the new map and nodes in the latest build of the game. They should fit better with the theme of the game vs the map…
Store5 changesMapsGameplay - Raidbound
Small patch - More health less damage, bug fixes(again)
AI Improvements The local Jarl's have grown tired of being the laughing stock of the entire game so they have upgraded themselves to be more formidable. AI Jarls now get passives AI Jarls stats scale based on the year B…
Patch notes10 changes1 numericFix - Raidbound
Bug fixes
Fixed bug in ritual site where you could drag Viking after you sacrifice Fixed bug in Odin Trail where you could drag after you started the trial Fixed bug when you moved Viking from Odin Trial and Ritual site from the…
Announcement5 changesFixGameplay - Raidbound
Update #1 - Balance changes and bug fixs, resetting database
Fixed the tavern bug preventing you from upgrading. Add rank nodes to Blacksmith, Hunting Grounds, Ritual and Goldmines. Changed cleave damage to be 30% on adjacent targets. Added in the Voyage nodes. Lowered the rune s…
Announcement5 changesFixGameplay - Raidbound
Small fixes and updated Jarl's
Replaced Jarl's that we're enhanced using AI with non AI ones. Added a speed up combat setting Fixed audio bug from runes not getting muted with sfx volume was down Fixed an exploit in Odin's Trail Added an Elk to the H…
Security4 changesFixGameplay - Raidbound
Small patch: Adding double combat speed option
Adding a new setting to speed up combat speed. Fixed some other text issues in the mines. I think I have addressed the tavern issues with Vikings getting removed when you merge units.
Announcement1 changeFix - Raidbound
Small Patch - Database improvements
Small update, database was getting hammered so I have fixed the query call to less stressful on the backend. Should not impact anything in game but will drop my read consumption a lot. Thanks to everyone has played and…
Announcement4 changesFixGameplay - Raidbound
Hotfix: Fixed raid issue
Raids were crashing the game after you finished the fight. Should be working now.
Announcement - Raidbound
Small patch
Adjusted Tideblade base stats Increased max hp from 140 to 160 Lowered speed from 21 to 14 Lowered damage from 57 to 35 Raised armor from 7 to 20 Adjusted Stoneguard Lowered armor gained from 20 to 15 Increased all stat…
Announcement8 changes4 numericFix

