Full notes
Full RadCity: A Post-Apocalyptic Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
RadCity: A Post-Apocalyptic Adventure changes
First of all, thank you to everyone that played the demo so far and provided extremely valuable feedback!
With your help the demo (and the rest of the game) received a number of updates and fixes including:
standard WASD movement
reworked jumping and climbing with a visual marker (so objects you can climb are clearly marked and you won't miss any jumps)
camera tweaks
re-organized tutorials for clarity
adjusted animation speeds
fixed a number of bugs
The demo will take part of NEXT FEST, however after the event it will be disabled so all development efforts continue for the rest of the game. The demo was just a snapshot of the starting area that has already went through many changes and it has diverged from the final game.
There's still a number of things to add and progress is underway, and the control will continue to be refined.
Thanks for trying this game,
babadokia
Source
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