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Steam News20 February 20264mo ago

Demo Updates

First of all, thank you to everyone that played the demo so far and provided extremely valuable feedback!

Full notes

Full RadCity: A Post-Apocalyptic Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Events
changedstandard WASD movement
changedreworked jumping and climbing with a visual marker (so objects you can climb are clearly marked and you won't miss any jumps)
changedadjusted animation speeds
fixedfixed a number of bugs
removedThe demo will take part of NEXT FEST , however after the event it will be disabled so all development efforts continue for the rest of the game. The demo was just a snapshot of the starting area that has already went through many changes and it has diverged from the final game.
changedThere's still a number of things to add and progress is underway, and the control will continue to be refined .

RadCity: A Post-Apocalyptic Adventure changes

changedstandard WASD movement
changedreworked jumping and climbing with a visual marker (so objects you can climb are clearly marked and you won't miss any jumps)
changedadjusted animation speeds
fixedfixed a number of bugs
removedThe demo will take part of NEXT FEST , however after the event it will be disabled so all development efforts continue for the rest of the game. The demo was just a snapshot of the starting area that has already went through many changes and it has diverged from the final game.

First of all, thank you to everyone that played the demo so far and provided extremely valuable feedback!

With your help the demo (and the rest of the game) received a number of updates and fixes including:

  • standard WASD movement

  • reworked jumping and climbing with a visual marker (so objects you can climb are clearly marked and you won't miss any jumps)

  • camera tweaks

  • re-organized tutorials for clarity

  • adjusted animation speeds

  • fixed a number of bugs

The demo will take part of NEXT FEST, however after the event it will be disabled so all development efforts continue for the rest of the game. The demo was just a snapshot of the starting area that has already went through many changes and it has diverged from the final game.

There's still a number of things to add and progress is underway, and the control will continue to be refined.

Thanks for trying this game,

babadokia

Source

Steam News / 20 February 2026

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