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Steam News30 March 20251y ago

Quietus Allurement Demo Update 12.1: Loadout Stat Update

Current Progress This update is to finish some features that were half implemented in the last update! Here is what is coming in future updates. looking into a better survival experience. More changes are coming!

In this update1

Full notes

Full Quietus Allurement update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions7 changes0 removals
  • Balance
  • Gameplay
  • Fixes
fixedPatch NotesGeneral Changes Fixed: Weapons that are locked where showing old weapon stats image over top of what is now text. Fixed: Healing was possible to go past 100 health.
changedPatch NotesWeapon Changes
fixedPatch NotesFixed: Silencer with dual wield didn’t work for animations while reloading.
changedPatch NotesDamage Increased to 20-23 damage instead of 10-13.
changedPatch NotesDeveloper Comments: Overall thought this weapon was really weak especially after the weapon changes with range.
changedPatch NotesCanister MK2 Never worked at all. The fire rate wasn't building correctly with or without it.

Quietus Allurement changes

fixedGeneral Changes Fixed: Weapons that are locked where showing old weapon stats image over top of what is now text. Fixed: Healing was possible to go past 100 health.
changedWeapon Changes
fixedFixed: Silencer with dual wield didn’t work for animations while reloading.
changedDamage Increased to 20-23 damage instead of 10-13.
changedDeveloper Comments: Overall thought this weapon was really weak especially after the weapon changes with range.

Current Progress

This update is to finish some features that were half implemented in the last update! Here is what is coming in future updates.

  • looking into a better survival experience. More changes are coming! Not exactly sure on date yet.

  • thinking about taking a different approach to level 1. This level seems a bit bland for what it should be. so we will be doing an overhaul of that level in the coming updates!

Patch Notes

General Changes Fixed

Weapons that are locked where showing old weapon stats image over top of what is now text.

Fixed

Healing was possible to go past 100 health.

Weapon Changes

Pistols

  • Fixed: Silencer with dual wield didn’t work for animations while reloading.

Shotguns

  • Executioner

  • Shotgun action after firing got faster

  • Damage Increased to 20-23 damage instead of 10-13.

  • Developer Comments: Overall thought this weapon was really weak especially after the weapon changes with range.

Sniper Rifles

  • Silent Killer

  • Canister MK2 Never worked at all. The fire rate wasn't building correctly with or without it.

  • Fire rate was wrong. Corrected to the right amount!

  • Damage has decreased to 100-105 instead of 115-130.

  • Developer Comments: overall with the fixes made it made this weapon a whole lot better but had to change damage so it wasn't too overpowered.

Survival Added

Healing now works in survival!

Changed

Health Perk now gives you medkits to heal

Source

Steam News / 30 March 2025

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