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Steam News19 February 20264mo ago

Week 1 Patch Notes

Based on your feedback since launch, we've tried to target the most reported issues as fast as we could.

Full notes

Full Pure Pool Pro update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions5 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
changedWhat We’ve Done • The camera is now permanently centred in all scenarios - even when the cue is elevated • The camera has been moved much further back from the cue ball to improve overall table readability in all scenarios
changedWhat We’ve Done • Reworked mouse sensitivity scaling • Improved power consistency • Enhanced fine shot control Lining up shots and gauging stroke strength should now more intuitive for mouse users.
changedVISUAL FIX – Ball Reflection “Pop” / “Flicker” The Issue Our most reported visual issue since launch. Reflections on balls were refreshing at slightly different rates, causing a noticeable “pop” or flicker - particularly in Rackhaus and on certain baize designs.
changedWhat We’ve Done Implemented several lighting and reflection adjustments Reduced the shadow/reflection popping effect Improvements apply across platforms
changedUI FIX – Aim Guide Clipping (Royal Rumble) The Issue In Royal Rumble, the floating object ball could block the aim guide, making lines unreadable. What We’ve Done • Aim guides now pass cleanly through the floating ball
fixedADDITIONAL FIXES - Achievements Players reported issues with the following achievements, which we have now fixed.

Based on your feedback since launch, we've tried to target the most reported issues as fast as we could.

Here’s what’s changing in this patch

CAMERA FIX – Too Close to Cue Ball & Off-Centre Aiming The Issue Many players - especially on Pro difficulty without aim lines - reported difficulty lining up shots. This was worsened when forced cue elevation caused the camera to shift (most noticeable near rails). We pushed for realism here. In practice, the camera shifting off-centre made shot judgment far harder than intended.

What We’ve Done • The camera is now permanently centred in all scenarios - even when the cue is elevated • The camera has been moved much further back from the cue ball to improve overall table readability in all scenarios

This should dramatically improve shot alignment and Pro-level playability, particularly near cushions. If you've gotten used to the current camera, please do give yourself a little time to readjust - we think it's worthwhile.

Please note: We are continuing to review expanded camera options based on your feedback and hope to provide more options and customisability, but this will require comprehensive testing and additional work. More on that soon.

CONTROL FIX – Mouse Sensitivity Overhaul The Issue Players experienced overly high or “twitchy” mouse sensitivity at certain DPI ranges, making feathered or gentle shots unreliable. Our mouse sensitivity scaling was out of whack!

What We’ve Done • Reworked mouse sensitivity scaling • Improved power consistency • Enhanced fine shot control Lining up shots and gauging stroke strength should now more intuitive for mouse users.

VISUAL FIX – Ball Reflection “Pop” / “Flicker” The Issue Our most reported visual issue since launch. Reflections on balls were refreshing at slightly different rates, causing a noticeable “pop” or flicker - particularly in Rackhaus and on certain baize designs.

What We’ve Done Implemented several lighting and reflection adjustments Reduced the shadow/reflection popping effect Improvements apply across platforms

UI FIX – Aim Guide Clipping (Royal Rumble) The Issue In Royal Rumble, the floating object ball could block the aim guide, making lines unreadable. What We’ve Done • Aim guides now pass cleanly through the floating ball

ADDITIONAL FIXES - Achievements Players reported issues with the following achievements, which we have now fixed.

Fixed “Crest Conqueror” achievement

Source

Steam News / 19 February 2026

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