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Steam News6 December 20257mo ago

Update 5

Highlights: New Mission: Search and Destroy (Port) Eliminate all enemies on the map. (This is the first Viet Cong mission!) Added Gun Haptics Controller vibration when shooting, reloading, etc.

In this update3

Full notes

Full PunjiVR: The Vietnam War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions4 changes2 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Maps
changedNew Mission: Search and Destroy (Port)Eliminate all enemies on the map. (This is the first Viet Cong mission!)
fixedChanges/Fixes:Rucksack dumping now requires you to grab and shake the ruck with both hands
fixedChanges/Fixes:Fixed M79 shells sometimes falling out when loaded
fixedChanges/Fixes:Fixed mesh glitch inside M16 & M16-S chambers
fixedChanges/Fixes:Fixed minor grabbing/releasing issues with multiple weapons' forward grab points
fixedChanges/Fixes:Fixed issue with Mosin Obrez and 1911 not having recoil sometimes

PunjiVR: The Vietnam War changes

changedEliminate all enemies on the map. (This is the first Viet Cong mission!)
fixedRucksack dumping now requires you to grab and shake the ruck with both hands
fixedFixed M79 shells sometimes falling out when loaded
fixedFixed mesh glitch inside M16 & M16-S chambers
fixedFixed minor grabbing/releasing issues with multiple weapons' forward grab points

Highlights:

New Mission: Search and Destroy (Port)

Eliminate all enemies on the map. (This is the first Viet Cong mission!)

Added Gun Haptics

Controller vibration when shooting, reloading, etc. Can turn off in the settings

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Changes/Fixes:

  • Rucksack dumping now requires you to grab and shake the ruck with both hands

  • Fixed M79 shells sometimes falling out when loaded

  • Fixed mesh glitch inside M16 & M16-S chambers

  • Fixed minor grabbing/releasing issues with multiple weapons' forward grab points

  • Fixed issue with Mosin Obrez and 1911 not having recoil sometimes

  • Optimized reverb zone calculation

  • Fixed wrong textures on AKM bullets

  • Removed UI from trying to store non-back items into the back slot (to reduce clutter)

  • Adjusted physics weight on multiple items

  • Fixed issue with charging handle and bolt on M16 platform weapons not closing if released halfway

  • Fixed audio bugs with M79

  • Decreased explosion suppression intensity if you're in cover

  • Can no longer force close a weapon's bolt if it's jammed

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Closing:

The next update will focus on improving the bots to make them less buggy, more consistent, more interesting, and more challenging (in a fair way). There may also be a new firefight map and a new weapon or two...

The update after that (February's update / Update 7) will add the first linear campaign to PunjiVR. It's not set in stone at this time, but I'm planning on recreating Operation X-Ray from Version 1.

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As always, if you find any bugs, have any suggestions, or want to share your opinion, head down to the comments of this post or through any of the links below. Thank you all and remember to keep your eyes on the treeline!

Discord Subreddit

Source

Steam News / 6 December 2025

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