In this update4
Full notes
Full PunjiVR: The Vietnam War update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Store
- Gameplay
- Balance
PunjiVR: The Vietnam War changes
Check out the next iteration of PunjiVR early and provide feedback to help make it the best it can be!
HIGHLIGHTS:
Added chest inventory offset adjustment
Adjust how the chest inventory is positioned and rotated on your character.
Added alternative chest inventory layouts
Layout 1: Default Layout 2: Mirrored Default Layout 3: Centered (Dump pouch on bottom-center, socket pouches on sides)
Added new settings:
Easier reloading (makes it easier to load magazines into guns) Easier grenade throwing (reduces the force needed to throw grenades; useful for players with small VR playspaces) Specific audio adjustment (adjust volume of specific fields (i.e., voices, environment, gunshots, footsteps...)) Grip-grab options for gun bolts and loaded magazines
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MAJOR CHANGES/FIXES:
Fixed grab offsets and poses on items that needed it (Grab points that were held wrong or held in a way that made reloading/handling difficult. (Forward grip on mosin, handguns, small magazines, and more))
Made grenade throwing easier
Adjusted inventory colliders for all items to make them easier to store and more accurate to the item model
Replaced all physical buttons with standard UI buttons
Revised menu and settings to look and operate better
MINOR CHANGES/FIXES:
Extended bolt release trigger on AR-pattern rifles
AKM charging handle goes back farther to its real life distance
Tightened up bipods for XM21 and DP28
Fixed tokarev magazine's trigger collider (for reloading)
Adjusted dump pouch model to make its bounds easier to see
Added button to lock the settings panel in place
Added audio clips to healing and getting injured
Can no longer open inventory if the menu is open
Can no longer use UI when grabbing or hovering over a T-grab point
Can now store dropped ammo crates in rucksack
Improvements to how well the chest inventory centers itself and follows the player
Storing guns with bipods now closes their bipods to prevent physics errors
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There are a few more tweaks and changes I have planned, but these are the main highlights for this update. If you get the chance to test it, please let me know what you think and if you run into any issues. You can reach out with suggestions or bug reports in the comments of this post, in the Steam discussions, or through the links below:
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If you'd like to participate in this test build, follow the directions below:
Right click on PunjiVR in your Steam inventory Select Properties > Betas Click on the dropdown box next to Beta Participation Select the test_build option --- Follow steps 1-3 then select the default branch to revert back to the base build
Source
Changelog.gg summarizes and formats this update. How we read updates.
