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Steam News5 April 20263mo ago

Test Build 1 for Update 8

Check out the next iteration of PunjiVR early and provide feedback to help make it the best it can be!

In this update4

Full notes

Full PunjiVR: The Vietnam War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions6 changes2 removals
  • UI and audio
  • Fixes
  • Store
  • Gameplay
  • Balance
changedAdded new settings:Easier reloading (makes it easier to load magazines into guns) Easier grenade throwing (reduces the force needed to throw grenades; useful for players with small VR playspaces) Specific audio adjustment (adjust volume of specific fields (i.e., voices, environment, gunshots, footsteps...)) Grip-grab options for gun bolts and loaded magazines
fixedAdded new settings:Fixed grab offsets and poses on items that needed it (Grab points that were held wrong or held in a way that made reloading/handling difficult. (Forward grip on mosin, handguns, small magazines, and more))
changedAdded new settings:Adjusted inventory colliders for all items to make them easier to store and more accurate to the item model
changedAdded new settings:Replaced all physical buttons with standard UI buttons
fixedAdded new settings:Fixed tokarev magazine's trigger collider (for reloading)
changedAdded new settings:Adjusted dump pouch model to make its bounds easier to see

PunjiVR: The Vietnam War changes

changedEasier reloading (makes it easier to load magazines into guns) Easier grenade throwing (reduces the force needed to throw grenades; useful for players with small VR playspaces) Specific audio adjustment (adjust volume of specific fields (i.e., voices, environment, gunshots, footsteps...)) Grip-grab options for gun bolts and loaded magazines
fixedFixed grab offsets and poses on items that needed it (Grab points that were held wrong or held in a way that made reloading/handling difficult. (Forward grip on mosin, handguns, small magazines, and more))
changedAdjusted inventory colliders for all items to make them easier to store and more accurate to the item model
changedReplaced all physical buttons with standard UI buttons
fixedFixed tokarev magazine's trigger collider (for reloading)

Check out the next iteration of PunjiVR early and provide feedback to help make it the best it can be!

HIGHLIGHTS:

Added chest inventory offset adjustment

Adjust how the chest inventory is positioned and rotated on your character.

Added alternative chest inventory layouts

  • Layout 1: Default Layout 2: Mirrored Default Layout 3: Centered (Dump pouch on bottom-center, socket pouches on sides)

Added new settings:

  • Easier reloading (makes it easier to load magazines into guns) Easier grenade throwing (reduces the force needed to throw grenades; useful for players with small VR playspaces) Specific audio adjustment (adjust volume of specific fields (i.e., voices, environment, gunshots, footsteps...)) Grip-grab options for gun bolts and loaded magazines

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MAJOR CHANGES/FIXES:

Fixed grab offsets and poses on items that needed it (Grab points that were held wrong or held in a way that made reloading/handling difficult. (Forward grip on mosin, handguns, small magazines, and more))

Made grenade throwing easier

Adjusted inventory colliders for all items to make them easier to store and more accurate to the item model

Replaced all physical buttons with standard UI buttons

Revised menu and settings to look and operate better

MINOR CHANGES/FIXES:

Extended bolt release trigger on AR-pattern rifles

AKM charging handle goes back farther to its real life distance

Tightened up bipods for XM21 and DP28

Fixed tokarev magazine's trigger collider (for reloading)

Adjusted dump pouch model to make its bounds easier to see

Added button to lock the settings panel in place

Added audio clips to healing and getting injured

Can no longer open inventory if the menu is open

Can no longer use UI when grabbing or hovering over a T-grab point

Can now store dropped ammo crates in rucksack

Improvements to how well the chest inventory centers itself and follows the player

Storing guns with bipods now closes their bipods to prevent physics errors

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There are a few more tweaks and changes I have planned, but these are the main highlights for this update. If you get the chance to test it, please let me know what you think and if you run into any issues. You can reach out with suggestions or bug reports in the comments of this post, in the Steam discussions, or through the links below:

Discord Subreddit

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If you'd like to participate in this test build, follow the directions below:

Right click on PunjiVR in your Steam inventory Select Properties > Betas Click on the dropdown box next to Beta Participation Select the test_build option --- Follow steps 1-3 then select the default branch to revert back to the base build

Source

Steam News / 5 April 2026

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