In this update1
Full notes
Full PunjiVR: The Vietnam War update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
PunjiVR: The Vietnam War changes
Fixes/Changes:
New inventory now works with loadouts (custom & preset), meaning you can use it in actual missions now!
Helmet tap info now disappears when an item is released
Grenades with pulled pins can no longer be stored in shoulder slots
Pouches no longer open when firing static weapons
Fixed guns that could load a magazine when it wasn't held
Chest inventory properly affects movement, agility, speed, etc.
Open bolt weapons behave properly when changing magazines (no longer chambers a round when the bolt is pulled back like with a closed bolt gun)
Removed old inventory settings
Fixed issue with rucksack not clearing saved loadout
Revised checks for opening pouches
Fixed injured/killed screen size
Fixed items that were hard to grab from pouches
Preset loadouts now use the rucksack
Added Quad M14 mag to loadouts
Lowered max rucksack capacity to 15KG
Fixed multiple issues with V40 mini grenade
Fixed lighting issues with rucksack
Removed top pouch
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NOTE: Gun Truck is not available in this build yet because of a physics bug. There won't be an additional test build for it when it's fixed, it'll be included in the full release.
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If you find any bugs, have any suggestions, or want to share your opinion, head down to the comments of this post or through any of the links below. Thank you all and good luck!
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If you'd like to participate in this test build, follow the directions below:
Right click on PunjiVR in your Steam inventory Select Properties > Betas Click on the dropdown box next to Beta Participation Select the test_build option --- Follow steps 1-3 then select the default branch to revert back to the base build
Source
Changelog.gg summarizes and formats this update. How we read updates.
