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Steam News4 September 202510mo ago

Demo Is Out Now!

Hello Witches & Wizards, We're very excited to launch the Pumpkin Woods Demo as part of the Hungry Ghost Festival!

Full notes

Full Pumpkin Woods update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Witches & Wizards, We're very excited to launch the Pumpkin Woods Demo as part of the Hungry Ghost Festival! The new update includes many quality of life features, new content and a ton of bug fixes thanks to your valuable feedback during the playtest! Steam post image Full Changelog Version 0.2.2 (Demo)

What changed

13 fixes10 additions18 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
  • Balance
  • Performance
  • Store
addedHello Witches & Wizards, We're very excited to launch the Pumpkin Woods Demo as part of the Hungry Ghost Festival! The new update includes many quality of life features, new content and a ton of bug fixes thanks to your valuable feedback during the playtest! Steam post image Full Changelog Version 0.2.2 (Demo)
addedAdded a new quest to tame a wild unicorn (requires healing potion)
addedAdded a letter at the start of the game to establish lore
addedAdded large cliffs and scenic wooden pathways to the starting biome
changedIntegrated menu between inventory / craft / journal / map panels
changedItem health effects are now stackable and show on the UI

Pumpkin Woods changes

addedHello Witches & Wizards, We're very excited to launch the Pumpkin Woods Demo as part of the Hungry Ghost Festival! The new update includes many quality of life features, new content and a ton of bug fixes thanks to your valuable feedback during the playtest! Steam post image Full Changelog Version 0.2.2 (Demo)
addedAdded a new quest to tame a wild unicorn (requires healing potion)
addedAdded a letter at the start of the game to establish lore
addedAdded large cliffs and scenic wooden pathways to the starting biome
changedIntegrated menu between inventory / craft / journal / map panels
  • Added a new quest to tame a wild unicorn (requires healing potion)

  • Added a letter at the start of the game to establish lore

  • Added large cliffs and scenic wooden pathways to the starting biome

  • Integrated menu between inventory / craft / journal / map panels

  • Item health effects are now stackable and show on the UI

  • Tooltip system for actions completely reworked with intuitive interface

  • Dig spots now reveal a hidden chest with random loot instead of gold ore

  • Attack and use tool animations are now faster and without delay

  • Standing on fire now deals damage

  • Days have become 20% faster (48 minutes instead of 60 minutes)

  • Added visual effects for cat & unicorn taming, stay and follow actions

  • Added new map icons for tents and important landmarks

  • Wolf and unicorn behavior completely reworked with significant optimization

  • New reliable door system with better performance and audio

  • Improved pathfinding for wild animals

  • World generation process reworked for better performance at the start

  • Digging now plays a digging animation instead of attacking

  • The witch tower will no longer spawn next to the vendor

  • Witch huts had their spawn rate slightly increased

  • Sleep time multiplier increased from 36x to 48x (time passes faster)

  • Locked doors now play a warning sound that a key is required

  • Mine, catacombs, maze, temples are now limited to 1 each to increase variety

  • Reduced the negative health effects when eating pizzas

  • Upgraded the chest mesh in the old tent

  • Added controls section and return to game button in the pause menu

  • Large rocks were slightly modified to better fit the terrain

  • Shop panel now displays icon of the selected item

  • Wooden boxes are now easier to hit and destroy

  • Minor collider optimization

  • Minor UI improvements

Chill Mode Specific Changes

  • Chill mode now have wolves that don't charge the player unprovoked

  • Unicorns in chill mode no longer attack the player unprovoked

Bug Fixes

  • Fixed dialogue not starting when the player is near NPCs

  • Fixed player getting stuck in an infinite loop when using doors

  • Fixed an issue where the player could spawn under a rock

  • Fixed an issue where wolves and unicorns would often get stuck

  • Fixed an issue where sometimes the player could not use tools

  • Fixed a bug where the anvil could not be placed

  • Fixed an issue where the vanity table could not be used

  • Fixed an issue where the shop panel would not open properly

  • Fixed UI tooltip flickering when displaying the required item

  • Fixed a bug where the cursor would recenter when opening the journal

  • Fixed clipping issues on the unicorn & horse mane and tail

  • Fixed a bug where the player could get stuck on the campfire and firewood

  • Fixed an issue with colliders on one of the temples

  • Removed the cinematic intro due to inconsistent camera behavior

  • Minor fixes and adjustments Steam post image Important Note Saves from previous versions are not compatible, please start a new world. Demo saves won't be playable in the full game due to ongoing system upgrades.

Your feedback is very much welcomed in the Steam discussions or Discord:

https://discord.gg/warRP5bDFJ

Source

Steam News / 4 September 2025

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