Full notes
Full Pumpkin Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, fellow Witches!
What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Performance
- Fixes
It's finally time for the June Next Fest and we're back with another update to the demo!
Steam post image Next Fest Update
Changelog 0.3.2
Gameplay
Improved balance of resources in most biomes
Learned craftable items will now trigger notifications
Up to 4 quests now appear on the screen by default (toggled with X)
Redesigned journal can now display active/completed quests
Negative health events like drinking poison or stepping on fire will trigger damage effect
Tools no longer show % decay, will display spoilage like other items (orange/red background)
Improved visuals of the dialogue panel
Improved panel performance
Bug Fixes
Fixed inconsistent volume settings between main menu and game scene
Fixed a bug where mud chests would give infinite loot
Minor fixes and adjustments
System Compatibility
Dropped support for Mac and Linux as they were too unreliable for a proper release.
This allow us to focus on providing the best version possible for Windows.
We hope you will enjoy the new and improved demo! Please keep in mind development is ongoing, so don't forget to fill the feedback form ingame to help us keep improving the game before our upcoming EA launch in late August 2026.
Best wishes,
The Developer
Source
Changelog.gg summarizes and formats this update. How we read updates.
