Full notes
Full Pumpkin Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, it's been quite a while since the last dev update!
What changed
- Gameplay
- Maps
- UI and audio
We're fast approaching the return of the Pumpkin Woods demo and a lot of work is being done to improve the player experience and further polish the game. Here's a short preview of a couple new features:
Procedural Grass
Steam post image Due to technical limitations, Pumpkin Woods did not have grass in previous versions, which made it look quite barren. This will finally change. Each biome will be instantly recognizable and properly aligned with the original vision of the game. A minor element, but one that brings plenty of flavour when out exploring the world.
Steam post image The UI has also been reworked and several panels will also get a visual upgrade. There will more quality of life features, improvements and bug fixes coming with the update. The full changelog will be released when the demo returns in the second half of May. Steam post image More importantly, we're getting ready to be featured in 2 important festivals before our EA launch!
Witches, Wizards & Warlocks Sale (May 2026) - Steam Next Fest (June 2026)
More info to be announced soon!
For feedback, discussion and suggestions, join the community in our discord:
Source
Changelog.gg summarizes and formats this update. How we read updates.
