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Steam News9 October 20232y ago

Project Regolith Devlog #20 - Post-PAX, Next-Fest, SXSW Sydney

Hey there folks, apologies for the day-late update - The team was very sliiightly wrecked after an extremely busy (and successful) PAX Australia this past weekend!

In this update1

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Hey there folks, apologies for the day-late update - The team was very sliiightly wrecked after an extremely busy (and successful) PAX Australia this past weekend! Here's a bit of a peek at how things were looking throughout the week!

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedOn today's devlog agenda, we wanted to reiterate that as of today, we're participating in the Steam Next-Fest! For those of you who weren't able to play the Demo this past weekend at PAX, you can now play it digitally with a friend through our Steam Page !

Project Regolith changes

addedOn today's devlog agenda, we wanted to reiterate that as of today, we're participating in the Steam Next-Fest! For those of you who weren't able to play the Demo this past weekend at PAX, you can now play it digitally with a friend through our Steam Page !

The gang after setup on Thursday night (Left-to-right: Conor, Ryan, Harrison, Brandon)

The showfloor on Friday arvo, Brandon running the demo for some of our attendees!

The gang bright and early on Saturday morning.

Our final session concludes on Sunday night, just before pack-down. That said, the ball keeps rolling for Project Regolith, and we're back to the grind today, working to get the last few things in place for launch in a few weeks time.

On today's devlog agenda, we wanted to reiterate that as of today, we're participating in the Steam Next-Fest! For those of you who weren't able to play the Demo this past weekend at PAX, you can now play it digitally with a friend through our Steam Page!

What's Next?

Now that we're through with PAX, we'll be focusing on promoting the demo this week throughout Next Fest, and making sure we're ready to fly out to Sydney next Tuesday. So for now, this update will draw to a close. Keep an eye on our socials for any updates throughout the week, and one last big "THANK YOU!" to everyone who visited us at PAX and played the demo!

'Till next time, - Conor

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Steam News / 9 October 2023

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