Full notes
Full Project Regolith update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
Hi again folks, we're back again with this week's Project Regolith patch.
This week we're addressing UI at Ultrawide Aspect Ratios, some SFX issues, collisions, and more... You can read the patch notes below:
16/11/2023 - Patch 1.03 - Swapped an Audio log in HeavyBot's
version of the Hydroponics room
to be identical to LightBot's.
Made adjustments to all in-game UI to better fit ultrawide aspect ratios. There should no longer be any UI cutoff for any aspect ratios, but if you're having issues, please report the specific UI elements and your resolution's aspect ratio to us on our Discord!
Restored a number of SFX to doors that were unintentionally silent.
An additional pass on some wonky colliders.
Some additional improvements to pop-in/out of some map areas.
Thanks again for your continued support and patience, we hope the patch is another step in the right direction!
Source
Changelog.gg summarizes and formats this update. How we read updates.
