Full notes
Full Project Regolith update
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What changed
- Fixes
- Gameplay
Project Regolith changes
Hi there folks, we've pushed Project Regolith's first bug-fix patch, aiming at addressing some of the known issues we've spotted since launch a couple of days ago.
3rd of November, 2023 - Patch 1.01: - Fixed the final puzzle's music cues overlapping the closing music in the game's end sequence. - Fixed the controls responsible for
scuttling the station
not correctly triggering a music cue. - Moved Crew Log #11 (AKA
Nerd Rage
) out of it's confinement near the
Terraforming Labs
. - Fixed broken material on the
Terraforming Test Tube
's
refined quantum energy
seen during the
Terraforming Lab
puzzle. - Removed an oversized trigger in
Terraforming
that was causing LightBot to teleport somewhere he shouldn't, softlocking the game. - Implemented a fix for rare cases of the
Station Control Arming Keys
not spawning correctly during the
Admin
puzzle. - (Hopefully) Fixed an issue with loading the game from some checkpoints immediately crashing the host out of the scene. If you have any issues loading from checkpoints, please submit a bug report either in-game or via our Discord! - Attempting a fix for some players having their FPS locked to 20 - Not 100% certain that this will work, so if you're feeling like your framerate is locked in-game to a low value, please report it in our Discord or in the Steam Discussions!
Source
Changelog.gg summarizes and formats this update. How we read updates.
