Full notes
Full Primarch update
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Repeated intro
Hey all.
What changed
- Compatibility
- Performance
Beta v0.3.5:
General
Bleed now reduces in stacks by 20% each tick, with a minimum of 1 (was previously always 1).
Lakari tribe bonus reduced from - 8% Time per level to - 6% Time.
The Hoarder talent has had the HP granted reduced by 50%.
Certain fusion effects which activate at the end of a skill now resolve in a more beneficial order.
Added a trim to the bottom of map encounter flags to visually indicate the secondary element of a tribe, and updated the Vernan tribe color to match their element.
Enemies
Encounter difficulty was peaking very early and then falling off. These changes aim to flip that. The final boss will receive changes in a future patch.
The base HP of normal and elite enemies has been reduced, but will now scale much more sharply.
Normal and Elite encounters have more enemies after the first area.
The tribe Avatar boss which appears in the last area has a stronger skill set.
Many enemies have had minor changes to their skills.
Bug Fixes
Fixed a crash involving the Union combat challenge and void damage.
Fixed a crash involving actions after combat ends.
Dale.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
