In this update1
Full notes
Full Primarch update
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Repeated intro
Hey all. There's 2 new features coming with this update.
What changed
- Gameplay
- Balance
- Compatibility
Primarch changes
The 1st is a new HP display for the hero during combat. It is much more prominent than the standard HP bar, making it easier to view.
The 2nd new feature is the ability to select any trinket to start with (as long as you have seen it before). This is done in the 'start run' window before playing, and replaces the initial trinket draft. To encourage variance, in the future there will be achievements for completing a task with each trinket.
This update also simplifies the 'mastery effect' by converting it to a 2nd trinket you start with. All of the effects are still the same, but they now come with a bonus upgrade objective like any other trinket.
Beta v0.3.9:
General
There is a new HP display for the hero during combat.
You can now choose a trinket to start with from the 'start run' window.
The 'mastery effect' has been converted to a trinket you always start with, and now has an upgrade objective.
Hero masteries can now be viewed in the compendium.
The tutorial has been adjusted.
The Dyad talent now increases the HP of the summoned ally, as well as granting a shield.
Bug Fixes
The Dyad talent was previously not triggering if you summon multiple allies at once. It now correctly applies to one of the allies if you had none previously.
Fixed a display issue with shields.
The next planned update will introduce new skills and tribes, but the wait will be a little longer than typical patches. Thanks for your patience.
Dale.
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Source
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