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Steam News31 March 20263mo ago

Patch Notes - Beta v0.3.3

Hey all. Beta v0.3.3: General Reworked some hero animations, including a new run animation. Reworked the end screen visual.

Full notes

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Hey all.

What changed

4 fixes5 additions21 changes0 removals
  • Compatibility
  • Performance
changedBeta v0.3.3:General
addedBeta v0.3.3:Reworked some hero animations, including a new run animation.
changedBeta v0.3.3:Reworked the end screen visual.
changedBeta v0.3.3:Summons and Structures now inherit the current Body, Mind, and Spirit of their master in addition to any other increases.
changedBeta v0.3.3:The Momentum talent now stays active during the entire skill which triggered it, instead of only while moving.
changedBeta v0.3.3:Enemies

Beta v0.3.3:

General

  • Reworked some hero animations, including a new run animation.

  • Reworked the end screen visual.

  • Summons and Structures now inherit the current Body, Mind, and Spirit of their master in addition to any other increases.

  • The Momentum talent now stays active during the entire skill which triggered it, instead of only while moving.

Enemies

  • Only 1 enemy which can create Summons or Structures will now appear per wave.

  • Bosses on Corruption 2 and up now have the Battle Hardened talent to offer minor protection against Injuries.

  • The tribe boss of area 1 now has 400 less hp on all difficulties.

  • The tribe bosses of area 2 and 3 now have bonus attributes on all difficulties.

  • The Vernan boss has been given weaker talents (Corruption 2).

Trinkets

I performed benchmarks with trinkets under their ideal usage and have made some adjustments to even out their power level.

  • The Antique Scope trinket has changed:

    • From: Your skill Hits always deal at least 40/50/60 damage.

    • To: Your skill Hits always deal at least 25/30/35 damage.

  • The Heavy Weight trinket has changed:

    • From: The first Hit of your skills deals 20%/30%/40% additional damage. Your landing effect at the start of combat expands 3 yards.

    • To: The first Hit of your skills deals 50%/60%/70% additional damage. Your landing effect at the start of combat expands 3 yards.

  • The Molten Greaves trinket has changed:

    • From: For every 12/9/6 Fury you lose, deal Fire Damage equal to 4% of your Max HP to all enemies within 5 yards.

    • To: For every 6 Fury you lose, deal Fire Damage equal to 4%/5%/6% of your Max HP to all enemies within 5 yards.

  • The Volt Loop trinket is now limited to 4 activations per skill (previously no limit).

  • The Turning Timepiece trinket now includes fusions when copying a skill.

  • The Ascension Boots trinket now has a grace period making it much easier to build up Speed, and the Speed reduces much more slowly.

  • Several trinkets have had the stats they give adjusted.

  • Battlefield Blossom, Ascension Boots, and Stone Goblet are now neutral trinkets (this has no bearing on gameplay yet).

Bug Fixes

  • Fixed tooltips continuing to show when using the skill tray hotkey.

  • Fixed skills with Speedcast not always updating when needed, particularly with Ascension Boots.

  • Text error on Frost description, it does not reduce Speed.

  • Fixed Javelin and Genesis not detecting elites being pushed to the edge of the battlefield.

  • Fixed a crash when selecting your hero.

I'll be investigating the balance of regular tribe battles for next patch (particularly Vernan), and I have more changes on the way for Summons/Structures.

Dale.

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Source

Steam News / 31 March 2026

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