Full notes
Full Primarch update
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Repeated intro
Hey all.
What changed
- Compatibility
- Performance
Beta v0.3.3:
General
Reworked some hero animations, including a new run animation.
Reworked the end screen visual.
Summons and Structures now inherit the current Body, Mind, and Spirit of their master in addition to any other increases.
The Momentum talent now stays active during the entire skill which triggered it, instead of only while moving.
Enemies
Only 1 enemy which can create Summons or Structures will now appear per wave.
Bosses on Corruption 2 and up now have the Battle Hardened talent to offer minor protection against Injuries.
The tribe boss of area 1 now has 400 less hp on all difficulties.
The tribe bosses of area 2 and 3 now have bonus attributes on all difficulties.
The Vernan boss has been given weaker talents (Corruption 2).
Trinkets
I performed benchmarks with trinkets under their ideal usage and have made some adjustments to even out their power level.
The Antique Scope trinket has changed:
From: Your skill Hits always deal at least 40/50/60 damage.
To: Your skill Hits always deal at least 25/30/35 damage.
The Heavy Weight trinket has changed:
From: The first Hit of your skills deals 20%/30%/40% additional damage. Your landing effect at the start of combat expands 3 yards.
To: The first Hit of your skills deals 50%/60%/70% additional damage. Your landing effect at the start of combat expands 3 yards.
The Molten Greaves trinket has changed:
From: For every 12/9/6 Fury you lose, deal Fire Damage equal to 4% of your Max HP to all enemies within 5 yards.
To: For every 6 Fury you lose, deal Fire Damage equal to 4%/5%/6% of your Max HP to all enemies within 5 yards.
The Volt Loop trinket is now limited to 4 activations per skill (previously no limit).
The Turning Timepiece trinket now includes fusions when copying a skill.
The Ascension Boots trinket now has a grace period making it much easier to build up Speed, and the Speed reduces much more slowly.
Several trinkets have had the stats they give adjusted.
Battlefield Blossom, Ascension Boots, and Stone Goblet are now neutral trinkets (this has no bearing on gameplay yet).
Bug Fixes
Fixed tooltips continuing to show when using the skill tray hotkey.
Fixed skills with Speedcast not always updating when needed, particularly with Ascension Boots.
Text error on Frost description, it does not reduce Speed.
Fixed Javelin and Genesis not detecting elites being pushed to the edge of the battlefield.
Fixed a crash when selecting your hero.
I'll be investigating the balance of regular tribe battles for next patch (particularly Vernan), and I have more changes on the way for Summons/Structures.
Dale.
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Source
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