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Steam News31 January 20251y ago

Dev Blog: ML Generated Landscapes Based on Game Designer Input

How can game designers guide machine learning (ML) to produce landscapes that, while natural and world-like, also present interesting gameplay mechanics?

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changedHow can game designers guide machine learning (ML) to produce landscapes that, while natural and world-like, also present interesting gameplay mechanics? And specifically, what role can Guided Generation play in achieving this goal? For our upcoming survival game Prologue, PLAYERUNKNOWN Productions have developed Guided Generation tools to combine the ingenuity, passion, and creativity of our game designers with the ability of a Machine Learning model to produce a huge number of startlingly unique permutations of this art.

How can game designers guide machine learning (ML) to produce landscapes that, while natural and world-like, also present interesting gameplay mechanics? And specifically, what role can Guided Generation play in achieving this goal? For our upcoming survival game Prologue, PLAYERUNKNOWN Productions have developed Guided Generation tools to combine the ingenuity, passion, and creativity of our game designers with the ability of a Machine Learning model to produce a huge number of startlingly unique permutations of this art.

Read moreplayerunknownproductions.net

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Steam News / 31 January 2025

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