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Latest Preface: Undiscovered World updates
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- Preface: Undiscovered World
v0.5.2
Read all about this update on our blog. Features Preface Improve planet visuals with cloud shadows enabled by default, updated cloud lighting and raymarching, refreshed basemap data, and cleaner distant population impos…
Store62 changesFixGameplay - Preface: Undiscovered World
Preface: Undiscovered World v0.4.5
Version 0.4.5 for Preface: Undiscovered World is now live. This update introduces a brand new planet, along with system, memory, UI, and performance improvements. v0.4.5 Changelog Features Added a new default Earth-size…
Patch notes18 changesFixUI/audio - Preface: Undiscovered World
Preface: Undiscovered World v0.4.1
A smaller update brings a range of fixes and performance improvements to Preface: Undiscovered World. v0.4.1 Changelog Known Issues Performance drop when ray tracing is enabled while standing near a waypoint Features Im…
Patch notes15 changesFixPerformance - Preface: Undiscovered World
Preface: Undiscovered World v0.4.0
Our latest update v0.4.0 update is focused on technical improvements to performance, rendering, and more foundational aspects. v0.4.0 Changelog Features Switched our ML engine to ONNX Runtime (with DirectML as the backe…
Patch notes10 changesFixPerformance - Preface: Undiscovered World
Introducing Preface: Undiscovered World v0.3.0
Our Melba tech team has been hard at work on a number of features and upgrades for improved planet-sized terrain generation, and we are ready to share the next major update of Preface: Undiscovered World: v0.3.0. What’s…
Announcement11 changesMapsGameplay - Preface: Undiscovered World
Open Beta for Prologue: Go Wayback! is now available
Hi everyone, we’re excited to open up access to the full version of our studio’s first game Prologue: Go Wayback! in the form of an Open Beta Playtest today! View store page Go Wayback! uses the in-house machine learnin…
Store5 changesCompatibilityMaps - Preface: Undiscovered World
Patch v0.2.2
v0.2.2 Features Population (trees/rocks/etc.) rendering has had its limit greatly increased - leading to a great improvement in vista rendering. Note: there should only be a minor decrease in performance. If you notice…
Patch notes11 changesFixPerformance - Preface: Undiscovered World
Patch v0.2.1
Fixes Fix for "Enabling 'Hardware Raytracing' while setting 'Hardware Raytracing Mode' to Off may cause the app to crash after some time"
Patch notes1 changeFix - Preface: Undiscovered World
Introducing Preface: Undiscovered World v0.2.0
Today we are releasing v0.2.0, the first major update of Preface: Undiscovered World. This version introduces more elevation and terrain variety, optional ray-traced global illumination, smoother visuals, and several co…
Store7 changesMapsPerformance - Preface: Undiscovered World
Release v0.2.0
v0.2.0 Known Issues The new ML model produces occasional straight-line artifacts at tile edges; a new base map is planned to fix this Waypoints have been reset to accommodate for changes to terrain generation Terrain ho…
Patch notes47 changesFixMaps - Preface: Undiscovered World
Patch v0.1.6
Known Issues Switching to Windowed mode from Borderless Fullscreen can cause the title bar to be out of your monitor's resolution * This is already fixed internally and will be fixed with the next patch The current text…
Patch notes9 changesFixGameplay - Preface: Undiscovered World
Patch v0.1.5
Known Issues Multi monitor setups may show the window on the wrong monitor. Windowed mode allows setting a too large resolution, which does not fit on screen. Use alt-enter to fix it. Sometimes when switching display mo…
Patch notes9 changesFixGameplay - Preface: Undiscovered World
Dev Blog: ML Generated Landscapes Based on Game Designer Input
How can game designers guide machine learning (ML) to produce landscapes that, while natural and world-like, also present interesting gameplay mechanics? And specifically, what role can Guided Generation play in achievi…
Announcement1 changeGameplay - Preface: Undiscovered World
Prologue Playtest: How to Join
We’ve added a range of new features and fixes into Prologue: Go Wayback! based on your feedback from December’s playtest—and now we invite you to experience these updates for yourself. Our next playtest starts Monday, F…
Store2 changesGameplay - Preface: Undiscovered World
Dev Blog: How Prologue Unlocks Player-Driven Journeys
Happy new year to our community! 2025 is a particularly exciting year for our studio, because we are now only a few short months away from the Early Access launch of Prologue: Go Wayback! our upcoming survival game base…
Store5 changesGameplayMaps - Preface: Undiscovered World
Patch v0.1.4
Known Issues Multi monitor setups may show the window on the wrong monitor. Windowed mode allows setting a too large resolution, which does not fit on screen. Use alt-enter to fix it. Sometimes when switching display mo…
Patch notes13 changesFixGameplay






