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Steam News26 January 20265mo ago

Preface: Undiscovered World v0.4.1

A smaller update brings a range of fixes and performance improvements to Preface: Undiscovered World. v0.4.

In this update5

Full notes

Full Preface: Undiscovered World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions7 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
changedA smaller update brings a range of fixes and performance improvements to Preface: Undiscovered World.
addedKnown IssuesPerformance drop when ray tracing is enabled while standing near a waypoint
changedFeaturesImproved shadow performance at dusk and dawn (up to 60% faster)
changedFeaturesImproved DX12 resource cleanup performance
fixedFixesFixed ocean animation consistency at varying framerates
fixedFixesFixed visual noise in ray tracing during darker hours

Preface: Undiscovered World changes

changedA smaller update brings a range of fixes and performance improvements to Preface: Undiscovered World.
addedPerformance drop when ray tracing is enabled while standing near a waypoint
changedImproved shadow performance at dusk and dawn (up to 60% faster)
changedImproved DX12 resource cleanup performance
fixedFixed ocean animation consistency at varying framerates

A smaller update brings a range of fixes and performance improvements to Preface: Undiscovered World.

v0.4.1 Changelog

Known Issues

  • Performance drop when ray tracing is enabled while standing near a waypoint

Features

  • Improved shadow performance at dusk and dawn (up to 60% faster)

  • Improved DX12 resource cleanup performance

Fixes

  • Fixed ocean animation consistency at varying framerates

  • Fixed visual noise in ray tracing during darker hours

  • Fixed visual artifacts at coastlines

  • Fixed notifications not loading properly in the escape menu

  • Fixed stale user config issues - configs based on older engine versions are now automatically discarded

Invisible and Upcoming Work

  • Boost removal

    • Completed removal of all Boost dependencies (filesystem, asio, beast, exception, stacktrace, algorithm)

    • Added replacement utilities (hash helper, toLower, etc.)

  • Render Abstraction Layer (RAL)

    • Large-scale cleanup across RAL codebase

  • Screen Space Shadows (WIP)

    • Integrated open source solution

    • Added user-facing options (currently devgui-only)

  • Population and Gameplay

    • Entities within the area of interest around a player are now 'real' - groundwork for future gameplay

    • NPC system scaffolding (character API, movement, steering behaviours)

    • Sprite rendering system with instanced billboards

  • Prefab and Asset Pipeline

    • Custom prefab token processing

    • Asset change notifications and file watcher improvements

    • Resource API consolidation

  • Networking (WIP)

    • RPC registry convenience layer

    • Multiplayer lobby UI refactored

  • JSON and Config

    • Migrated to nlohmann::json across codebase

    • Non-throwing JSON parse with better error recovery

Source

Steam News / 26 January 2026

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