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Steam News4 March 20264mo ago

Preface: Undiscovered World v0.4.5

Version 0.4.5 for Preface: Undiscovered World is now live. This update introduces a brand new planet, along with system, memory, UI, and performance improvements. v0.4.

In this update5

Full notes

Full Preface: Undiscovered World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes8 additions4 changes1 removal
  • UI and audio
  • Maps
  • Gameplay
  • Performance
  • Server
addedVersion 0.4.5 for Preface: Undiscovered World is now live. This update introduces a brand new planet, along with system, memory, UI, and performance improvements.
addedFeaturesAdded a new default Earth-size planet with improved terrain, better biome continuity, and richer data layers
addedFeaturesAdded clouds support and enabled clouds, depth fog, and screen-space shadows by default
addedFeaturesAdded Reset Settings button to discard all user settings
changedFixesReduced memory pressure during large map loads by loading one basemap at a time
changedFixesImproved shutdown stability when unloading system DLLs

Preface: Undiscovered World changes

addedVersion 0.4.5 for Preface: Undiscovered World is now live. This update introduces a brand new planet, along with system, memory, UI, and performance improvements.
addedAdded a new default Earth-size planet with improved terrain, better biome continuity, and richer data layers
addedAdded clouds support and enabled clouds, depth fog, and screen-space shadows by default
addedAdded Reset Settings button to discard all user settings
changedReduced memory pressure during large map loads by loading one basemap at a time

Version 0.4.5 for Preface: Undiscovered World is now live. This update introduces a brand new planet, along with system, memory, UI, and performance improvements.

v0.4.5 Changelog

Features

  • Added a new default Earth-size planet with improved terrain, better biome continuity, and richer data layers

  • Added clouds support and enabled clouds, depth fog, and screen-space shadows by default

  • Added Reset Settings button to discard all user settings

Fixes

  • Reduced memory pressure during large map loads by loading one basemap at a time

  • Improved shutdown stability when unloading system DLLs

  • Fixed deeplink protocol handling when multiple protocols are registered

  • Fixed rare crash when clicking before UI initializes

  • Fixed crash when audio category config is missing

  • Fixed UI button tracking on ultrawide resolutions

  • Fixed positional audio playback at world locations

  • Improved ocean shading and terrain seam handling

  • Removed stale default bookmarks from the devgui bookmarks list

Invisible and Upcoming Work

  • SwarmDemo (WIP: multi-user demo)

    • Add faction banners using sprite rendering

    • Add text sprite component with dedicated render pass and sorting

    • Add sprite UV rect, screen percentage sizing, and depth modes

    • Add smooth NPC movement replication with rate limiting

    • Add multiplayer debug tools for state update history visualization

  • OrbDemo (WIP: art+ml demo)

    • Add placeholder custom ML agent for OrbDemo (to be replaced later)

    • Rework ML APIs for elevation/basemap and remove legacy ML API

    • Support small planets in surface rendering with related basemap/agent changes

  • PrefabViewer (tooling)

    • Add settings window and packaging improvements

    • Add fallback model for prefabs that cannot be spawned

  • Add [c]`SuperLauncher.bat`[/c] and demo startup/shutdown tests

  • Rendering and data pipeline

    • Texture system refactors and hot-reloading behind a feature flag

    • Data reorganization and import/cooking improvements

Known Issues

  • Ocean tiles are sometimes missing

Source

Steam News / 4 March 2026

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