Full notes
Full Possible One: Lunar Industries update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Industrialists and Astronauts! We’re excited to release the first version of Industrial Phase 3 to the Beta testing branch.
What changed
- Compatibility
- Gameplay
- Balance
- Events
- UI and audio
Possible One: Lunar Industries changes
Multi-Base Gameplay
This update introduces one of the biggest expansions to the game so far: multi-base gameplay. You can now establish outposts in other regions and transport personnel and resources between them.
New Resources and Silicon Production The update also adds new resources beyond water and metal, including Silicon. To complete new contracts, you’ll need to establish a silicon mine and build a silicon fabricator.
Improved Scouting System
We’ve also improved the scouting system. Field tests now require different types of astronauts, so you’ll need to manage your crew more carefully and choose the right people for each task.
Maintenance and Building Degradation Buildings now degrade over time and require regular maintenance. You’ll need to deploy a Maintenance Building and use spare parts to repair damage. Redesigned Research Progression Research has also been redesigned into more diverse clusters, making progression more strategic and harder to unlock. You’ll need to choose carefully which technologies to prioritize.
More Challenge, More Content!
In addition, we’ve rebalanced the game to make it more challenging and demanding, while adding new content, new locations, updated UI elements, improved astronaut faces, and refreshed building graphics.
As always, we’d love to hear your feedback. Thank you for helping us test and improve the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
