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Steam News7 March 20264mo ago

Playtest Update – Star View, Alerts & Mechanics Improved

Thanks! A massive thank you to everyone who jumped into the demo and playtest over the last few weeks. The feedback you sent our way has been incredibly helpful for the development process.

In this update2

Full notes

Full Possible One: Lunar Industries update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Events
  • Compatibility
addedKey Improvements and TweaksClickable Star View: You can now navigate directly within the Star View simply by clicking on orbital items and celestial bodies.
addedKey Improvements and TweaksClearer Mechanics: We have added much-needed explanations for how Reputation , Industrialization Phases , and Astronaut limitations work. This should ensure you spend less time guessing and more time managing your colony.
changedKey Improvements and TweaksNew "Major Alerts": We overhauled the alert system to improve situational awareness. You will now see explicit "Major Alerts" for critical emergencies. These cover the high-priority events that require immediate attention before they lead to a game-over state.
changedShaping the Future of Lunar IndustriesThank you again for playing and helping us refine the technical aspects of this project. Your insights during this beta phase are vital as we work toward a stable and engaging simulation of lunar expansion.

Possible One: Lunar Industries changes

addedClickable Star View: You can now navigate directly within the Star View simply by clicking on orbital items and celestial bodies.
addedClearer Mechanics: We have added much-needed explanations for how Reputation , Industrialization Phases , and Astronaut limitations work. This should ensure you spend less time guessing and more time managing your colony.
changedNew "Major Alerts": We overhauled the alert system to improve situational awareness. You will now see explicit "Major Alerts" for critical emergencies. These cover the high-priority events that require immediate attention before they lead to a game-over state.
changedThank you again for playing and helping us refine the technical aspects of this project. Your insights during this beta phase are vital as we work toward a stable and engaging simulation of lunar expansion.

Thanks!

A massive thank you to everyone who jumped into the demo and playtest over the last few weeks. The feedback you sent our way has been incredibly helpful for the development process. We have been digging through your notes and have already rolled out a series of changes to make the lunar simulation experience smoother.

Key Improvements and Tweaks

Based directly on your community feedback, we have implemented the following updates:

  • Clickable Star View: You can now navigate directly within the Star View simply by clicking on orbital items and celestial bodies.

  • Clearer MechanicsWe have added much-needed explanations for how Reputation , Industrialization Phases , and Astronaut limitations work. This should ensure you spend less time guessing and more time managing your colony.
  • New "Major Alerts": We overhauled the alert system to improve situational awareness. You will now see explicit "Major Alerts" for critical emergencies. These cover the high-priority events that require immediate attention before they lead to a game-over state.

Shaping the Future of Lunar Industries

Thank you again for playing and helping us refine the technical aspects of this project. Your insights during this beta phase are vital as we work toward a stable and engaging simulation of lunar expansion.

See you on the surface,

The Lunar Industries Development Team

Source

Steam News / 7 March 2026

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