Full notes
Full Possible One: Lunar Industries update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Events
- Fixes
- UI and audio
Possible One: Lunar Industries changes
New Features
Contracts & Expansion – Complete contracts to raise your Expansion Level and unlock additional bases.
Star View – A new orbital map showing other bases that grow as your operation expands.
Research System – Introduced research labs and a full research progression.
Buildings & Resources – 4 new buildings, new resources, and an expanded production economy.
Economy Layers – Added progression points, astronaut cap, discovery points, industry points, and Expansion Level.
Scout Missions – Send scouts on ground surveys to uncover locations and earn rewards.
Expanded Moon Terrain – New regions and locations added for exploration.
Bug Fixes
Fixed multiple production system issues.
Fixed vehicle movement and behavior bugs.
Fixed various UI issues.
Fixed negative storage values and infinite transfer loops.
Known Issues
Temporary AI-generated placeholder thumbnails are in use.
Construction and production tooltips may appear broken on first open; reopening fixes them.
Expansion Level tooltip does not display all details.
Some new UI elements may be misaligned or glitchy.
Vehicles may stop short of destinations, causing animation and clipping issues.
Ground survey window does not open on active mission or mining sites.
Tutorial narration overlaps with the large spacecraft landing cutscene.
Source
Changelog.gg summarizes and formats this update. How we read updates.
