Full notes
Full Pompeii: The Legacy update
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What changed
- Gameplay
- Balance
- Events
- UI and audio
- Performance
- Workshop
Pompeii: The Legacy changes
Pompeii: The Legacy is now live!
After six months in Early Access, this marks the end of an intense development phase for a solo developer, but not the end of the journey.
It’s hard to believe how quickly these six months passed. But reaching full release doesn’t mean development stops. This is my first solo project under Siscia Games, and I plan to continue improving and supporting it for a long time.
From Early Access to Full Experience
Since entering Early Access, Pompeii: The Legacy has grown significantly, both in scope and depth. The most important addition is the complete campaign, now fully playable from start to finish, offering over 20 hours of gameplay.
Players rebuild Pompeii across generations, managing economy, trade, politics, and the everyday lives of citizens, all while facing dynamic events and environmental challenges.
Key Improvements Over the Past Six Months
The Early Access period introduced a wide range of new systems, content, and improvements:
Full campaign completion
Panoramic camera
New dynamic events and disasters (including snowstorms, storms, and volcanic ash)
Expanded fire system with spreading mechanics
City festivals, arena games, and public events
Trade system improvements
Aqueduct system rework
Building relocation and improved UI systems
Manual and automatic worker assignment
City Walls and basic military presence
Numerous new buildings, including Circus, Academy, Temples, Gold Mine, Pozzolan Mine, Weaponsmith, Armorer, and advanced production chains
Expanded research and bonus systems
New Building Preview panel and Army panel
More domestic animals for immersion and additional ambient sounds for buildings
Major engine and performance optimizations
Alongside gameplay systems, the game also received significant visual and atmospheric upgrades, including weather effects, ambient sounds, and more detailed city life.
The game is also fully translated into 13 languages.
A Solo Project at Scale
One of the defining aspects of Pompeii: The Legacy is that it was developed by a single developer, including both the game itself and its custom-built engine.
This dual focus shaped the development process, allowing for deep technical control, but also presenting unique challenges, especially in the final stretch toward release.
What Comes After Release
While the full release marks a major milestone, further updates are already planned. These include:
Combat systems
Steam Workshop support (modding)
Controller support
Steam Deck optimization
Release is just the beginning of the game’s long-term development.
Source
Changelog.gg summarizes and formats this update. How we read updates.
