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Full notes
Full Pompeii: The Legacy update
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What changed
- Gameplay
- Events
- Maps
- Balance
- Fixes
- UI and audio
Pompeii: The Legacy changes
Final Update Before Release
Hi everyone,
We’re getting very close now, just a few days left until full release.
This is one of the final updates before launch, with one more important update coming right before elease.
📖 Campaign Complete
The full campaign is now available from start to finish.
The full campaign now offers 20+ hours of gameplay, with story progression, events, and tutorial fully integrated.
🏛️ New Features & Improvements
City Hall V added
City Walls system added
Aqueduct system improved (no more strange connections)
Fire system introduced
Fires can now spread across buildings
New actions:
Bucket Chain – spend Denarii to fight fires faster
Demolish Building – stop fire by sacrificing structures
Fire behavior affected by weather (rain can extinguish it, and lightning during storms can ignite buildings)
Snow system added
Terrain and snowfall effects
Integrated into quests and sandbox
⚖️ Gameplay & Balance
Improved economy balancing across difficulty levels
Adjusted income from taxes, markets, and patricians
Production upgrades improved (e.g. lumber production)
Better worker and carrier behavior
Increased usage of service buildings (Bathhouse, Library, School, etc.)
🛠️ Fixes & Polish
Fixed campaign blockers and dialogue issues
Fixed imported goods satisfaction bug
Various localization updates
Many smaller fixes and stability improvements
❤️ Thank You
Over the past weeks, I’ve received a huge amount of support, feedback, and kind messages from all of you. It really means a lot, especially as a solo developer working on both the game and the engine. Your support has helped me push through this final stretch.
Full Release – April 9, 2026
Thank you for being part of this journey.
Source
Changelog.gg summarizes and formats this update. How we read updates.
