In this update2
Full notes
Full Plura Ingenia: Patient 16 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Plura Ingenia: Patient 16 changes
The Experience, Refined
This update focuses on making the demo smoother and more consistent from start to finish.
Improved overall performance across multiple levels
Reduced FPS drops in heavier areas
General optimization pass for a more stable experience
A New Face
The game now presents itself differently.
The main artwork has been updated to better reflect what Plura Ingenia: Patient 16 truly is, a psychological experience shaped by perception, identity… and you
Patient 16 has no true face. It forms through you… and the choices you make.
If you haven't yet, this combined with the new Steam page trailer, will hopefully make you want to try the demo.
Hope you like it,
Oblique
Artwork made by: Vinz el Tabanas
Source
Changelog.gg summarizes and formats this update. How we read updates.
