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Full Plura Ingenia: Patient 16 update
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Repeated intro
Hey everyone,
What changed
- Store
- Gameplay
Plura Ingenia: Patient 16 changes
I’ve been doing some research recently on how the game is perceived, especially the capsule art I was using before and the results honestly surprised me.
From my perspective, the image showed a character being transformed as a result of the experiments… something meant to reflect what the player goes through.
But the reality was very different.
A lot of people interpreted it as a survival zombie apocalypse game… sometimes even set underwater. 👇👇👇 Steam post image
Clearly, that’s not what Plura Ingenia: Patient 16 is about.
So I took that feedback seriously.
I’ve started reworking the capsule art (Not Finalized), store description, Trailer and screenshots to better represent the actual experience:
A psychological evaluation
A system that reacts to how you think and behave
A game that changes depending on your personality
The goal is simple: Make sure what you see on the page matches what you actually play.
I've found an amazing professional 2D illustrator for the new capsule, can't wait to show you more
If you’ve checked the page before, I’d really appreciate you taking another look and as always, feedback is welcome.
Thanks for sticking around,
Source
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