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Steam News27 November 20257mo ago

Weekly Devlog - Early Access scope freeze (pt.3)

Overview This week’s focus was on finalizing the Early Access scope freeze. It has taken longer than expected, but the mountain of documentation for the freeze is finally close to completion.

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Overview

This week’s focus was on finalizing the Early Access scope freeze. It has taken longer than expected, but the mountain of documentation for the freeze is finally close to completion.

Details

The process is about 95% complete, with the remaining work focused on fine-tuning and documentation.

While the freeze is technically done, we’re still locking in every item and recipe for Early Access. Each step depends on the last — items link to resources, resources to zones, and zones to systems — so progress moves like a chain reaction.

Once complete, we’ll have a crisp, high-resolution picture of the full Early Access scope.

Next Steps

Next week will focus on completing documentation and finalizing the last dependencies in the scope freeze.

Thanks for following the development of Plague Alchemist! If you’d like to stay up to date, follow the page and check back every Thursday for the next devlog.

Source

Steam News / 27 November 2025

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