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Steam News26 May 20261mo ago

Patch Notes — Version 0.1.1 (Release date: 26.05.2026)

Added - Mining sound effects. Removed - Unfinished door entry in Plains that lead to Cliff-Alley. Changed - Reduced wait time during scene transitions.

In this update4

Full notes

Full Plague Alchemist update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • UI and audio
  • Gameplay
changedAddedMining sound effects.
changedChangedReduced wait time during scene transitions.
changedFixedSmall vials missing from the General Store stock. - Bushes and decorative flowers would occasionally render on top of player incorrectly. - Broken button scaling in the crafting menu. - Broken button scaling in the quest journal. - Collider bug where players could walk on water near the docks in Willowhaven. - Feedback system failed to properly send the ticket author's name. - Sending save file in the feedback system would use the last save, which often would not be accurate of the ticket being made. Now when sending a ticket with save file attached, the game will automatically save first. - Bug that would appear when players would interact with crafting bench at the same frame as drinking strange potion would start. - Missing General Store counter collider. - Incorrect item rendering in the General Store. - Colliders on items in Edgars’ camp. - Missing dock collider near the witch’s house in Plains. - Broken Misty Forest stairs leading to Rock Valley, which made the valley objects non-interactable. - Gertrude’s shop sign rendering in front of the player. - Typo in the 101 poster in the basement.

Plague Alchemist changes

changedMining sound effects.
changedReduced wait time during scene transitions.
changedSmall vials missing from the General Store stock. - Bushes and decorative flowers would occasionally render on top of player incorrectly. - Broken button scaling in the crafting menu. - Broken button scaling in the quest journal. - Collider bug where players could walk on water near the docks in Willowhaven. - Feedback system failed to properly send the ticket author's name. - Sending save file in the feedback system would use the last save, which often would not be accurate of the ticket being made. Now when sending a ticket with save file attached, the game will automatically save first. - Bug that would appear when players would interact with crafting bench at the same frame as drinking strange potion would start. - Missing General Store counter collider. - Incorrect item rendering in the General Store. - Colliders on items in Edgars’ camp. - Missing dock collider near the witch’s house in Plains. - Broken Misty Forest stairs leading to Rock Valley, which made the valley objects non-interactable. - Gertrude’s shop sign rendering in front of the player. - Typo in the 101 poster in the basement.

Added

  1. - Mining sound effects.

Removed

  1. - Unfinished door entry in Plains that lead to Cliff-Alley.

Changed

  1. - Reduced wait time during scene transitions.

  2. - Trying to enter Edgar's tent now shows a message that it's in development.

  3. - Trying to enter Witches hut now shows a message that it's in development.

Fixed

  • - Small vials missing from the General Store stock. - Bushes and decorative flowers would occasionally render on top of player incorrectly. - Broken button scaling in the crafting menu. - Broken button scaling in the quest journal. - Collider bug where players could walk on water near the docks in Willowhaven. - Feedback system failed to properly send the ticket author's name. - Sending save file in the feedback system would use the last save, which often would not be accurate of the ticket being made. Now when sending a ticket with save file attached, the game will automatically save first. - Bug that would appear when players would interact with crafting bench at the same frame as drinking strange potion would start. - Missing General Store counter collider. - Incorrect item rendering in the General Store. - Colliders on items in Edgars’ camp. - Missing dock collider near the witch’s house in Plains. - Broken Misty Forest stairs leading to Rock Valley, which made the valley objects non-interactable. - Gertrude’s shop sign rendering in front of the player. - Typo in the 101 poster in the basement.

Source

Steam News / 26 May 2026

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