Full notes
Full Plague Alchemist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Overview
This week’s goal was to continue development of the Gemstone Grotto area and bring it to a finalized prototype stage. A lot of progress was made, especially on the visual side.
Details
Added the Starmap Cave entry point from Gemstone Grotto
Defined how much of the total map area will be included in the release
Began polish work on the entry room
Created numerous new visual assets for the cave
Laid out the Starmap Cave, including the gate itself
Next Steps
Next week, we’ll be focusing on finalizing both the Gemstone Grotto and Starmap Cave areas — applying full polish, and refining atmosphere, music, VFX, and all supporting details.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
