Full notes
Full PION update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Added option for changing movement orientation
Homunculus weight reduced from Heavy to Medium
Rivals are less likely to charge with afterburner
Reduced rival weapon damage
Mines can now pass through portals
Improved leaderboard display
Improved teleport FX
Improved fire FX
Improved engine FX
Fixed beam weapons not being able to destroy lamps
Fixed Coilgun ricochet not working
Fixed Firebomb missing description
Added label for conversion weapons
Fixed a rare bug where piercing projectiles could pass through walls
Fixed game start fade effect being inverted
Fixed a rare bug that could cause a level not to progress when Blackbirds were present
Fixed enemies being overly cautious when using Arcgun
Source
Changelog.gg summarizes and formats this update. How we read updates.
