Full notes
Full PION update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
New enemy added: Triton
New primary added: Carbine
New primary added: Pyro
New primary added: Magma
New secondary added: Homunculus
New secondary added: Rime Mine
New secondary added: Hyperdisc
Added ingame anti-aliasing and ambient occlusion settings
Controls can now be remapped in the controls menu
Elites no longer trigger alarms
Intelligent enemies are better at not killing themselves with splash damage
Rivals now use afterburner
Weapon spawns are now deployed on the sides of the owner instead of behind
Fixed a bug where homing weapons would target mines through walls
Improved menu navigation
Minor performance improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
