Full notes
Full PION update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
PION changes
Late game enemy compositions are now more consistent
Power Cores now drop from common containers
Reworked Iccolon
Reworked Arachna
All pickup and levels boni for the following damage types have been increased by 20%: -Energy -Kinetic -Exotic -Biotech
All pickup and levels boni for the following damage types have been increased by 100%: -Explosive -Munition -Antimatter
Shockcore blast radius bonus increased from 20% to 25%
Beam Locus damage bonus increased from 50% to 100%
Power Pod damage bonus increased from 25% to 30%
Increased Cryo damage by 100%
Sentry Mines now cause a damaging blast when destroyed
Added Steam Rich Presence integration
Added weapon DPS display
Ingame move speed and turn speed values are now displayed as percentages
Increased projectile size of most secondaries
Improved camera behaviour
Improved environment lighting
Improved hover FX
Enemies are better at avoiding collisions with allies
Intelligent enemies will now use afterburner to escape gravity wells
Fixed weapons having incorrect matter consumption on the first shot after being equipped
Fixed enemy minions starting with inconsistent hull
Source
Changelog.gg summarizes and formats this update. How we read updates.
