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Steam News11 March 20197y ago

Update 1.10 released

Enemy levels are now visible when selecting levels New lighting system implemented Debris FX improved Minor camera improvements Reduced Molter damage Increased impact force of melee attacks Mines or grenades will now in

Full notes

Full PION update

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What changed

2 fixes1 addition7 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedNew lighting system implemented
changedDebris FX improved
changedMinor camera improvements
changedReduced Molter damage
changedIncreased impact force of melee attacks
changedMines or grenades will now instantly detonate when colliding at extreme velocities
  • Enemy levels are now visible when selecting levels

  • New lighting system implemented

  • Debris FX improved

  • Minor camera improvements

  • Reduced Molter damage

  • Increased impact force of melee attacks

  • Mines or grenades will now instantly detonate when colliding at extreme velocities

  • Using afterburner on dying enemies will now cause them to explode instantly

  • Fixed Anemone Mine fragments dealing no damage when used by AI

  • In extreme cases where ships are pushed outside the level boundary they will now be teleported back inside the level

  • Fixed a rare bug where a pickup would "stick" to the surface of a forcefield for several seconds

Source

Steam News / 11 March 2019

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