Full notes
Full PION update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
PION changes
The focus of this update has been on creating more fluid gameplay and giving players more tools for defining their playstyle. The overall presentation has also been greatly improved. Changes:
Levels are now sprawling dungeons
Player movement and hitboxes greatly improved
Secondaries are now permanent weapons
Fuel mechanic removed
All craft now have Afterburner
Cleaned up weapon mechanics and hit detection
Improved lighting and particle effects
Simplified UI
New enemies added
Destructable containers and objects added
Various performance improvements added
A content patch containing new levels, weapons and more will be added next week.
Source
Changelog.gg summarizes and formats this update. How we read updates.
