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Steam News21 December 20178y ago

The Merchant's Booty Update

Ahoy fellow Pinball Lovers! Thanks for all the great feedback! The Merchant's Booty Update Update 3 - The Merchant's Booty Update - 0.9.3.12 notes new: May the Force be Feedback! Added force feedback to many events.

In this update1

Full notes

Full Pinball Wicked update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes8 additions2 changes0 removals
  • Events
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedThe Merchant's Booty Updatenew: May the Force be Feedback! Added force feedback to many events.
addedThe Merchant's Booty Updatenew: The Merchant (Adventure)
addedThe Merchant's Booty Updatenew: The Raiders (lit via collected loot)
addedThe Merchant's Booty Updatenew: The Booty Bonanza (lit via collected loot)
addedThe Merchant's Booty Updatenew: controller/gamepad button customization
addedThe Merchant's Booty Updatenew: Pause Menu|Call Operator: detect stuck balls and bring them back into play. Enhanced ball stuck/stalled detection.

Pinball Wicked changes

addednew: May the Force be Feedback! Added force feedback to many events.
addednew: The Merchant (Adventure)
addednew: The Raiders (lit via collected loot)
addednew: The Booty Bonanza (lit via collected loot)
addednew: controller/gamepad button customization

Ahoy fellow Pinball Lovers!

Thanks for all the great feedback!

The Merchant's Booty Update

Update 3 - The Merchant's Booty Update - 0.9.3.12 notes

  • newMay the Force be Feedback! Added force feedback to many events.
  • new: The Merchant (Adventure)

  • new: The Raiders (lit via collected loot)

  • new: The Booty Bonanza (lit via collected loot)

  • new: controller/gamepad button customization

  • new: Pause Menu|Call Operator: detect stuck balls and bring them back into play. Enhanced ball stuck/stalled detection.

  • new: high score initials can now be selected using the left/right buttons, too. Entering the last initial switches the selection to [END].

  • Pirate Battle Multiball now comes with a much shorter intro and new music

  • balancing: the number of balls in play are now capped if multiple modes are started at the same time

  • balancing: missions dependent on multiple balls now end when there is only one ball left, on multiball end

  • fixed: in rare cases the dmd fails to remove graphics/animations

  • fix: adventure victories are now counted correctly for the game end stats

  • fix: successful adventures now properly light 1x SuperJackpot

  • many more fixes and optimizations

What we're working on right now

  • The Grand Finale: The Treasure Fleet

  • more characters / sounds / lightshows / fx / dmds for existing missions

  • balancing / score table updates

  • lower minimum requirements

  • VR support

  • Tilt!

Stay tuned! Have fun! Flip out!

And... Happy Holidays!

Source

Steam News / 21 December 2017

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