Full notes
Full Pebble Knights update
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What changed
- Performance
- Gameplay
- Balance
Steam post image Hello, Pebble Knights! In this update, we have improved game optimization across various areas and added the new Trait Menu feature, where you can view your traits at a glance. We have also added the powerful and flashy new weapon, Laser Beam. Please check out the details below.
[Trait Menu]
You can now view all traits currently available to you. Eat the Trait Menu item in the lobby, or select Trait Menu from the main screen.
Eat different traits to register them to your Trait Menu.
Trait unlock conditions have been changed.
More Trait Menu related features will be added in the future, so please look forward to them. Examples include the Monster Menu and Trait Menu related achievements.
[Boss & Combat]
Visual Effects
New visual effects have been added when a boss goes berserk after the time limit.
The MVP player who contributed the most during a boss battle will now be celebrated with fireworks for a short time.
Boss Balance Adjustments
Boss groggy duration has been adjusted for each mode.
Each time a boss enters groggy state, the groggy duration increases by 5 seconds.
The camera range for the Magnite boss battle has been adjusted.
The frequency of gum appearing during the Blockhead boss battle has been changed.
Players will now be knocked away when crushed by the Blockhead boss.
Fixed an issue where damage from Blockhead's fire zones, Bomber's bomb flames, and Ramiel's laser could increase exponentially.
Fixed an issue where Ramiel had an abnormally high amount of HP.
[Items & Traits]
New Weapon
The flashy and powerful 'Laser Beam' has been added.
Weapon Changes
The movement speed debuff from the Minigun now ends immediately when you stop firing.
Knuckles and Rocket Punch can now be used while in Giant state.
Trait Changes
A new Angel Room effect, 'Archangel's Blessing', has been added. It grants 3 Add Trait Slot items.
The activation chance of Lucky Ore has been increased from 5% to 10%.
Mukbang now grants more hearts, and new visual effects have been added.
When a Transcendent trait would be added to a Letter, the Letter will now grant the Add Trait Slot effect instead.
Sleep Paralysis now activates at all times instead of only at night.
BingBing Knights and Lightning Storm have been changed so they no longer destroy items.
[Underworld]
Bombs have been removed from the starting area of Camp rooms.
The appearance rate of Devil weapons in the Underworld has been readjusted.
[Bug Fixes & Optimization]
Overall game optimization has been improved.
Fixed an issue where players could not move after being revived if they died while stunned by the Penny Dice boss.
Fixed an issue where the Flamethrower's actual attack range did not match the visible flames.
Fixed an issue where movement restrictions were removed during the 'Select a Loyal Knight' screen in the Underworld.
Fixed an issue where player footsteps could be heard from the opposite side.
Pebble Knights continues to grow thanks to your valuable feedback. Thank you as always! We will keep working hard to make Pebble Knights even more fun. Thank you for your continued interest and support! The Pebble Knights Team Join our Discord for more news and stories! https://discord.gg/pebble-knights
Source
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