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Steam News29 May 202628d ago

Pebble Knights Early Access Update v0.1.15

Steam post image Hello, Pebble Knights! In this update, we've added two new weapons, 'Knuckles' and 'Rocket Punch', along with a new Legendary Trait 'Bomb Decoy'.

Full notes

Full Pebble Knights update

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What changed

0 fixes9 additions5 changes2 removals
  • Gameplay
  • Balance
  • Events
addedSteam post image Hello, Pebble Knights! In this update, we've added two new weapons, 'Knuckles' and 'Rocket Punch', along with a new Legendary Trait 'Bomb Decoy'. New challenges have also been added in the Dinner Mode, so we hope you enjoy trying them out! Pebble Knights continues to grow thanks to your valuable feedback. As always, thank you for your support! Please check out the details below.
removedUnderworld ReworkWhen you enter an Angel Room, look for the magic circle. Now, when all players step into the purification circle, all curses will be removed.
changedUnderworld ReworkImproved the UX in the Underworld so players can more clearly tell when monsters start spawning and when they stop.
addedUnderworld ReworkAdded a new monster, 'Grand Thief Mold'. Keep an eye on your precious treasures!
changedBalanceDevil debuffs and difficulty now vary depending on the selected mode.
changedBalanceAdjusted some boss balance for each difficulty level.

Steam post image Hello, Pebble Knights! In this update, we've added two new weapons, 'Knuckles' and 'Rocket Punch', along with a new Legendary Trait 'Bomb Decoy'. New challenges have also been added in the Dinner Mode, so we hope you enjoy trying them out! Pebble Knights continues to grow thanks to your valuable feedback. As always, thank you for your support! Please check out the details below.

[Underworld Rework]

  • Devil Gates and Angel Gates now appear more frequently in the Underworld.

  • When you enter an Angel Room, look for the magic circle. Now, when all players step into the purification circle, all curses will be removed.

  • Dark Trait Ring items are now created based on the number of Devil debuffs purified by the Angel magic circle.

  • Improved the UX in the Underworld so players can more clearly tell when monsters start spawning and when they stop.

  • Added a new monster, 'Grand Thief Mold'. Keep an eye on your precious treasures!

[Balance]

  • Devil debuffs and difficulty now vary depending on the selected mode.

  • Adjusted some boss balance for each difficulty level.

[Traits]

  • The Knights' EXP pickup range now increases based on the King's level.

  • Reduced the expansion range of the 'Magnet' Trait.

  • Changed the 'Bomb Buddy' Trait. You can now summon multiple Bomb Buddies at once. You can even pick them up and throw them. (Wait... can you eat them too?)

  • The pillars in 'Crazy Bomber' can now be destroyed with explosions. (Maybe... Bomb Buddies can help too?)

  • 'Loot Ore' and 'Loot Potion' have been merged into 'Loot Drop'. Monsters can now drop potions, ore, poison potatoes, and chili peppers when defeated.

  • Added a new Legendary Trait, 'Bomb Decoy'. Roll to create a decoy clone, then use it to dodge monster chases and blow them up.

[Weapons]

  • Added two new weapons: 'Knuckles' and 'Rocket Punch'.

  • Knuckles count as both Fist and Melee weapons. Rocket Punch counts as both Fist and Ranged.

[Challenges]

  • Added a new challenge: 'Golden Dalgona'. Protect your powerful weapons from the Thief Molds!

  • Changed the 'Suspicious Curry' challenge. The "vomit Traits every morning" effect has been replaced with "Giant Poop appears right before the boss." The penalty remains, but the hassle has been reduced.

  • Added the "Eating takes twice as long" condition to the 'Double Espresso' challenge.

[Other]

  • Mr. Fist's first attack has been adjusted so it will no longer wipe out the entire team at once.

We'll keep working hard to make Pebble Knights even more fun. Thank you for your continued interest and support! The Pebble Knights Team For more news and stories, join us on Discord! https://discord.gg/pebble-knights

Source

Steam News / 29 May 2026

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