Full notes
Full Paradox Protocol update
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What changed
- Server
- UI and audio
- Maps
Steam post imageThe time has finally arrived for public access to the alpha build of Paradox Protocol. With the 0.1 release the survival mode is currently available to play in single player or multiplayer however due to problems with performance the original mode "Requisition Mode" that players have played previously has been temporarily disabled whilst I work to rectify this and update the systems within.
The current build for survival mode plays more like a sandbox at this stage but the first content update will introduce a lot more items and be focused on the crafting system and the UI, work is currently underway on some of these systems. There are also forms on the main menu to report bugs, or provide feedback on aspects of the product. Use of the forms is extremely important to me as it allows me to optimise the workflow for correcting issues but also lets me know if there are parts of the game people hate so that I can examine these systems and rework if necessary.
The next content update is currently aimed for sometime in mid January with the aforementioned crafting changes, items and some general upgrades and detail added to the map.
I want to give a huge thanks to the few players that have already been providing feedback through closed tests and I can't wait to start this journey with you all
Source
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