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Steam News17 February 20251y ago

Unstable branch update 0.1.6.208U

Welcome back! This update will most likely be the last one before it hits the stable branch. It comes with adjustments to the shadow and global illumination settings as well as difficulty weight and stats file fixes.

In this update3

Full notes

Full Overnight Watch update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions4 changes0 removals
  • Server
  • Gameplay
  • Performance
  • Fixes
changedAs always you can be part of the development over at the discord server!
changed⚡ Features / Content added & changesAdjusted shadow settings (This should fix most of the wacky shadows)
changed⚡ Features / Content added & changesChanged report circle to have a final position
changed⚡ Features / Content added & changesLimited Global Illumination level to "High" instead of Ultra, as it didn't affected GI much and tanked the FPS for no reason
fixed🔧 Fixed BugsFixed custom difficulty using "Impossible" weight values
fixed🔧 Fixed BugsFixed when it detects a too new generated stats file (ex: Switching from unstable to stable), it couldn't load correctly

Overnight Watch changes

changedAs always you can be part of the development over at the discord server!
changedAdjusted shadow settings (This should fix most of the wacky shadows)
changedChanged report circle to have a final position
changedLimited Global Illumination level to "High" instead of Ultra, as it didn't affected GI much and tanked the FPS for no reason
fixedFixed custom difficulty using "Impossible" weight values

Welcome back!

This update will most likely be the last one before it hits the stable branch.

It comes with adjustments to the shadow and global illumination settings as well as difficulty weight and stats file fixes.

As always you can be part of the development over at the discord server!

The full changelog:

Unstable Update Version 0.1.6.208U:

⚡ Features / Content added & changes

  • Adjusted shadow settings (This should fix most of the wacky shadows)

  • Changed report circle to have a final position

  • Limited Global Illumination level to "High" instead of Ultra, as it didn't affected GI much and tanked the FPS for no reason

🔧 Fixed Bugs

  • Fixed custom difficulty using "Impossible" weight values

  • Fixed when it detects a too new generated stats file (ex: Switching from unstable to stable), it couldn't load correctly

Source

Steam News / 17 February 2025

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