In this update3
Full notes
Full Overnight Watch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Security
- Performance
- Gameplay
- UI and audio
- Events
- Server
Overnight Watch changes
Welcome back, Employee 627!
Paranormal Security has deployed a new update version 0.1.6.208 for y'all to investigate in!
This update focused a lot on game tweaking changes, performance improvements, and preparations for later content! A bunch more anomalies and Entity anomalies have been added to the Country House.
A full changelog is right below!
As always, if you want to be part of the development, you can join the Discord!
Keep up the investigation!
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Update Version 0.1.6.208:
⚡ Features / Content added & changes
Added more Hard and Impossible difficulty anomalies
Added reverb sound system to the Office
Added the seed as text in the bottom right corner of the current selected location
Added "Area not available" text to objects planned to be expanded
Added additional hitbox for moved anomalies, so you can report the original position as well as the moved object
Created more Geisha shenanigans and Entity events on CountryHouse
Changed shadow behaviour on distance
Changed Office world and lighting settings, this should increase the FPS significantly, depending on your system
Changed CountryHouse lighting settings
Changed minimum not repeatable anomalies array to 80% of the total anomalies active
Changed reporting circle behavior moving to the actual actor, will be more changed in the future
Changed Geisha entity hitbox
Changed the "x minutes until crash" text so it will show the actual seconds left until crashing
Changed report circle to have a final position
Changed the Entity spawner system so only one entity class can spawn at the same time (ex: only 1 Geisha at the same time but different entities can still spawn)
Reduced lighting in the Office
Adjusted shadow settings (This should fix most of the wacky shadows)
Increased anomaly timer on Hard and Impossible by 1 tick to counter the long report timer
Replaced the Stock image on the Country House
Rewrote the anomaly randomizer (Anomalies now spawn more according to their difficulty (Example: Hard difficulty anomalies now spawn way more often than easier once when playing on hard))
Limited Global Illumination level to "High" instead of Ultra, as it didn't affected GI much and tanked the FPS for no reason
Removed breaker and server text from E-Mail for now as it's not part of the gameplay in this version
The selected difficulty is now displayed on the button as well so it's more clear what difficulty you've selected
You now always get at least 2 entity anomalies
Locked and inaccessible area doors do not give an interact circle anymore
🔧 Fixed Bugs
Fixed sign text clipping out of bounds on multiple languages
Fixed that the shadow model of the player doesn't play footsteps (No double footsteps anymore)
Fixed Entity spawner ignoring blocked cameras (Entities could spawn on malfunctioning cameras)
Fixed some light bleeding through the hallway walls
Fixed the colors of the blockade at the Country House Outside camera being blue when playing on low graphics mode
Fixed Distortion anomaly overwriting the spazm audio and audio anomaly volume
Fixed credits font not loading correctly
Fixed shadows on smaller objects
Fixed shadows on the signs in the Office Hallway
Fixed levitation anomaly clipping through the floor
Fixed texture not loading correctly of the stone in front of the office
Fixed the hitbox of the bathtub when upside down
Fixed Toiletpaperholder double hitbox
Fixed Gnome move anomaly having the wrong camera index resulting the default camera reporting the change
Fixed LOD level of objects on Country House
Fixed custom difficulty using "Impossible" weight values
Fixed stats save file not migrating correctly
Fixed when it detects a too-new generated stats file (ex: Switching from unstable to stable), it couldn't load correctly
Fixed critical soft-lock, when you pressed ESC multiple times when getting back into the office, it would give you a black screen and you couldn't do anything anymore and needed to force close the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
