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Steam News18 February 20251y ago

Update 0.1.6.208

Welcome back, Employee 627! Paranormal Security has deployed a new update version 0.1.6.208 for y'all to investigate in!

In this update3

Full notes

Full Overnight Watch update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes7 additions16 changes1 removal
  • Security
  • Performance
  • Gameplay
  • UI and audio
  • Events
  • Server
addedParanormal Security has deployed a new update version 0.1.6.208 for y'all to investigate in!
addedThis update focused a lot on game tweaking changes, performance improvements, and preparations for later content! A bunch more anomalies and Entity anomalies have been added to the Country House.
added⚡ Features / Content added & changesAdded more Hard and Impossible difficulty anomalies
added⚡ Features / Content added & changesAdded reverb sound system to the Office
added⚡ Features / Content added & changesAdded the seed as text in the bottom right corner of the current selected location
added⚡ Features / Content added & changesAdded "Area not available" text to objects planned to be expanded

Overnight Watch changes

addedParanormal Security has deployed a new update version 0.1.6.208 for y'all to investigate in!
addedThis update focused a lot on game tweaking changes, performance improvements, and preparations for later content! A bunch more anomalies and Entity anomalies have been added to the Country House.
addedAdded more Hard and Impossible difficulty anomalies
addedAdded reverb sound system to the Office
addedAdded the seed as text in the bottom right corner of the current selected location

Welcome back, Employee 627!

Paranormal Security has deployed a new update version 0.1.6.208 for y'all to investigate in!

This update focused a lot on game tweaking changes, performance improvements, and preparations for later content! A bunch more anomalies and Entity anomalies have been added to the Country House.

A full changelog is right below!

As always, if you want to be part of the development, you can join the Discord!

Keep up the investigation!

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Update Version 0.1.6.208:

⚡ Features / Content added & changes

  • Added more Hard and Impossible difficulty anomalies

  • Added reverb sound system to the Office

  • Added the seed as text in the bottom right corner of the current selected location

  • Added "Area not available" text to objects planned to be expanded

  • Added additional hitbox for moved anomalies, so you can report the original position as well as the moved object

  • Created more Geisha shenanigans and Entity events on CountryHouse

  • Changed shadow behaviour on distance

  • Changed Office world and lighting settings, this should increase the FPS significantly, depending on your system

  • Changed CountryHouse lighting settings

  • Changed minimum not repeatable anomalies array to 80% of the total anomalies active

  • Changed reporting circle behavior moving to the actual actor, will be more changed in the future

  • Changed Geisha entity hitbox

  • Changed the "x minutes until crash" text so it will show the actual seconds left until crashing

  • Changed report circle to have a final position

  • Changed the Entity spawner system so only one entity class can spawn at the same time (ex: only 1 Geisha at the same time but different entities can still spawn)

  • Reduced lighting in the Office

  • Adjusted shadow settings (This should fix most of the wacky shadows)

  • Increased anomaly timer on Hard and Impossible by 1 tick to counter the long report timer

  • Replaced the Stock image on the Country House

  • Rewrote the anomaly randomizer (Anomalies now spawn more according to their difficulty (Example: Hard difficulty anomalies now spawn way more often than easier once when playing on hard))

  • Limited Global Illumination level to "High" instead of Ultra, as it didn't affected GI much and tanked the FPS for no reason

  • Removed breaker and server text from E-Mail for now as it's not part of the gameplay in this version

  • The selected difficulty is now displayed on the button as well so it's more clear what difficulty you've selected

  • You now always get at least 2 entity anomalies

  • Locked and inaccessible area doors do not give an interact circle anymore

🔧 Fixed Bugs

  • Fixed sign text clipping out of bounds on multiple languages

  • Fixed that the shadow model of the player doesn't play footsteps (No double footsteps anymore)

  • Fixed Entity spawner ignoring blocked cameras (Entities could spawn on malfunctioning cameras)

  • Fixed some light bleeding through the hallway walls

  • Fixed the colors of the blockade at the Country House Outside camera being blue when playing on low graphics mode

  • Fixed Distortion anomaly overwriting the spazm audio and audio anomaly volume

  • Fixed credits font not loading correctly

  • Fixed shadows on smaller objects

  • Fixed shadows on the signs in the Office Hallway

  • Fixed levitation anomaly clipping through the floor

  • Fixed texture not loading correctly of the stone in front of the office

  • Fixed the hitbox of the bathtub when upside down

  • Fixed Toiletpaperholder double hitbox

  • Fixed Gnome move anomaly having the wrong camera index resulting the default camera reporting the change

  • Fixed LOD level of objects on Country House

  • Fixed custom difficulty using "Impossible" weight values

  • Fixed stats save file not migrating correctly

  • Fixed when it detects a too-new generated stats file (ex: Switching from unstable to stable), it couldn't load correctly

  • Fixed critical soft-lock, when you pressed ESC multiple times when getting back into the office, it would give you a black screen and you couldn't do anything anymore and needed to force close the game

Source

Steam News / 18 February 2025

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