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Steam News22 July 202621d ago

Version 1.1.1.0 Now Available

Attention Station Commanders, there is a new Version 1.1.1.0 now available with the following changes and fixes: New Features: Added a Mk 2 Manufactory and associated Objective at Station Level 12 You can now create Blu

In this update2

Full notes

Full Outworld Station update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes13 additions5 changes5 removals
  • Gameplay
  • UI and audio
  • Events
  • Fixes
  • Performance
addedAttention Station Commanders, there is a new Version 1.1.1.0 now available with the following changes and fixes:
addedNew Features:Added a Mk 2 Manufactory and associated Objective at Station Level 12
addedNew Features:You can now create Blueprint Folders and add Blueprints to them
addedNew Features:Added an Advanced Freighter View which gives you more control over the order of docks freighters will visit and other options
addedNew Features:You can now Exclude an item from a slot using item filters to stop that item ever being stocked there
addedNew Features:You can now directly set the wanted factory input or output rate per min and efficiency will be calculated and set automatically

Outworld Station changes

addedAttention Station Commanders, there is a new Version 1.1.1.0 now available with the following changes and fixes:
addedAdded a Mk 2 Manufactory and associated Objective at Station Level 12
addedYou can now create Blueprint Folders and add Blueprints to them
addedAdded an Advanced Freighter View which gives you more control over the order of docks freighters will visit and other options
addedYou can now Exclude an item from a slot using item filters to stop that item ever being stocked there

Attention Station Commanders, there is a new Version 1.1.1.0 now available with the following changes and fixes:

New Features:

  • Added a Mk 2 Manufactory and associated Objective at Station Level 12

  • You can now create Blueprint Folders and add Blueprints to them

  • Added an Advanced Freighter View which gives you more control over the order of docks freighters will visit and other options

  • You can now Exclude an item from a slot using item filters to stop that item ever being stocked there

  • You can now directly set the wanted factory input or output rate per min and efficiency will be calculated and set automatically

  • Recycler values now shown on items in the Codex

  • Factory sound effects now have their own slider under the Settings > Audio menu

  • The shielded effect on buildings is now more subtle and less intrusive

  • Quantum Rifts no longer emit radiation when a Quantum Extractor is built on top of them

  • Alternate recipe items now show the alternate recipe name in the Codex

  • Space Elevator now appears in the Production Overview

  • The Item Receive Rate on modules is now more accurate

  • Reduced the minimum pickup distance for Servitor Bots

  • Ships will try and keep distance from each other when you use Escort/Follow Me with multiple ships, or Move/Patrol/Explore with the Multi-Select tool

  • Added two new Alternate Recipes: "De-Energized Matter" and "Carbon Nano-Conductors"

  • Can now disable Global Event Warnings from the Settings > User Interface menu

  • Added a "Copy to Clipboard" button to the Calculator

  • You can now rename an existing Blueprint

  • Increased the Max Path Link distance by +50%

  • Increased max Particle Accelerator Conduit length to match max connector dragging distance

  • Enemy kills made by your controlled ships now count towards Achievements

  • Added Italian language

Bug Fixes:

  • Void Anomalies now spawn further from Void Rifts in the Void Event Horizon zone

  • Offscreen marker labels now show correctly on left-hand-side

  • Controlled ship icons no longer dissapear after saving & reloading

  • Freighters no longer take as much selection priority when behind other buildings

  • In 3/4-player multiplayer mode, other players grabbing objects/asteroids now shows correctly

  • Fixed some item filter issues in the Quantum Storage

  • Antimatter Reactors and other buildings wont play startup sound-effects or animation after loading a game

  • Dragging Waypoints locations around now works in a multiplayer game

  • Atomizers now show what is stored inside in a minimal hovered popup menu

  • Fixed an issue where radioactive objects did not emit radiation after a save & load

  • Fixed some issues where you could create colliding pipe layouts (e.g. very small crossing pipes)

  • You can no longer rotate pipe junctions upside-down accidentally

  • Pressing the Item Filters hotkey in the drone inventory no longer opens the Add Custom Todo menu

  • Fixed an issue with links not being duplicated from the Multi-Select > Copy function

  • Build Placements no longer explode projectiles such as Void Anomalies

  • Fixed an issue in the Codex > Storyline menu headers

  • Reduced flickering on glass surfaces at distance

Source

Steam News / 22 July 2026

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