In this update3
Full notes
Full Outworld Station update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Outworld Station changes
Attention Station Commanders!
Version 0.1.2.5 [EA] is now available on your Steam Client - please restart Steam to auto-update to this version now!
Changes:
- New Equipment systemCraft a variety of pieces of equipment in the new Equipment Station that enhances your drone's capabilities - Note: Must be Unlocked with Objective at Station Level 4
- New Tech Upgrades systemNew range of upgrades to your Drone, Equipment and Station (NOTE: This update will reset your current Tech Points)
New building: Mk 2 Wormhole which has 6 x pipe connectors, more item slots and faster item send rate
New building: Mk 2 Bio-Extractor
New building: Mk 2 Storage Tank
You can now build Mk 2 / Mk 3 buildings directly using the toggle-button to the left of the building items
Wormholes now have larger, easier to read pipe connector markers
Abilities now appear in the bottom-left and have tooltips to show function and hotkey(s)
Warnings can now be toggled on and off in the Settings > User Interface menu
Radioactive materials now cause damage when stored in containers
Liquid and Gas slots can now be filtered
Pipe Flow rate can now be set directly using an Edit-Box
Added 3 x new Station Colour options: Orange, Purple and Dark-Blue
Status View icons scale can be changed in the Settings > User Interface menu
Current factory recipe or most-stored-item in storages now shown in Module's minimal popup menu
Wormholes in the popup list now shows the Zone's name next to it
Freighters will no longer visit docks that are switched-off
If a freighter cannot unload at a dock due to filters set, it will not wait even if set to "Infinite" drop-off setting
Miners will show yellow in the Status View if manually set to less than 100% efficiency
Freighter Docks can be placed side-by-side even at Mk 2 and Mk 3
Added a "Connected" filter on the Wormhole Popup List
Added an additional Silica and Carbon Ore resource node to Asteroid Belt #3 Location
You can now Link an Ammo Depot > Ammo Depot and if filtered to a single ammo-type each then tugs will move from one to another correctly
Added "All Asteroids" gather option on Servitor Bot
Fixes:
Fixed many Servitor-Bot issues:
2 bots will no longer try to grab the same object / repair the same module / align the same panel
Artifacts will be dropped near the Analyzer if it is already working on an artifact
Gasbag plants will no longer explode if being moved by a Servitor Bot
Fixed several other issues
Fixed an issue where the game could show a black screen if changing zone with a building selected
Wormholes will no longer try to take too many resources when full up or filtered
Amount numbers on items no longer go over the bounds of the icons when very large
Fixed an issue with the drone teleporting too often when in ultra-widescreen mode
Zone popups in the System View no longer cut off at the top of the screen
Fixed an issue with the tutorial where completing Basic Manufacturing before the correct tutorial * step locks you out of progressing
CTRL+Clicking items can move into/out of containers correctly
Codex Recipes now take tech upgrades into account when showing time to craft
Please Note: Polish and Vietnamese translations for this update are not currently complete - these will be coming very soon!
Source
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