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Steam News12 November 20223y ago

Update 0.2.8

Changelog V0.2.7.3 Fixed: AutoFire Preferences causing issues with the level-up menu Added: Increased same frame explosion count to a maximum of 4 (missile explosions, scythe, ...) V0.2.

Full notes

Full Outnumbered update

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What changed

6 fixes4 additions5 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
fixedV0.2.7.3Fixed: AutoFire Preferences causing issues with the level-up menu
addedV0.2.7.3Added: Increased same frame explosion count to a maximum of 4 (missile explosions, scythe, ...)
addedV0.2.8Graphics: Added Player Powerup VFX and Boss 4B Powerup VFX (indicates the second deadly Boss shield mechanism)
addedV0.2.8Graphics Settings: Added Particle Count Setting
changedV0.2.8Graphics: Further decreased Explosion Brightness
changedV0.2.8Ship Configuration: Usability Improvements

Changelog

V0.2.7.3

  • Fixed: AutoFire Preferences causing issues with the level-up menu

  • AddedIncreased same frame explosion count to a maximum of 4 (missile explosions, scythe, ...)

V0.2.8

  • GraphicsAdded Player Powerup VFX and Boss 4B Powerup VFX (indicates the second deadly Boss shield mechanism)
  • Graphics SettingsAdded Particle Count Setting
  • GraphicsFurther decreased Explosion Brightness
  • Ship Configuration: Usability Improvements

  • UIImproved Autoscroll to be less confusing
  • UI: Pressing the Cancel button selects the main menu default button

  • Fixed: Wrong AutoFire Preference init of newly acquired active skills

  • Fixed: Certain continuous damage sources doing more damage than intended (e.g. Boss2 distortion field)

  • Fixed: Shield Effect sometimes not disappearing after invincibility fades

  • Fixed: Tutorial default binding text and text blocking behavior

  • Fixed: World End Wall not damaging the player

  • Time Survival: First Spawner -> doubled the enemy count

  • Time Survival: 17min+ T2 vertical ascended orbs replaced by T1

  • Time Survival Balancing: Explosions won't slow down enemies anymore

  • Time Survival Balancing: Doubled Afterburner Base Damage

What's Next?

V0.2.9: Open Issues/balancing and more V0.3.0 preparations V0.3.0: New Mission with already known and new enemies → No Ascended/Death orbs, I swear :)! → The Ship Configuration will be separate from the current one (additional progression options).

Source

Steam News / 12 November 2022

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