Full notes
Full Outnumbered update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, this update was aimed to be released on Easter, so let's just pretend it's still Easter!
What changed
- Gameplay
- Balance
The update is now live on the Public Test Branch and marks the start of more TS balancing work. Until the release of V1.0, all changes will be made on the Testing Branch to allow for faster updates, to see the direct impact and easier access for anyone who wants to help balancing. (Note: the leaderboard is deactivated during testing) You can switch to the public test branch by right clicking Outnumbered -> Properties -> Betas -> Select publictest, password: publictesttest
V1.0 is aimed to be released later this year, one key precondition for that is the release of AI Pals Engine into Early Access. Balancing is ongoing, and a full summary will be posted alongside the new game mode in the next update: V0.9!
Happy Easter, and have fun!
Changelog
New Active System: Plasma Cannon (Low Range forward directed burst damage)
New Active System: Gravity Bomb Marker (Inflicts a Gravity Bomb, if the projectile hits)
- SettingsAdded Bloom Brightness Limiter (Default: Low limit. This setting helps reduce bloom without heavily affecting overall brightness or bloom intensity)
- LeaderboardDisabled for versions 0.8.0 and 0.9.0 during balancing. Will be reactivated with V1.0.0.
Leaderboard (Time Survival): Now automatically displays survived minutes and seconds
- Game MenuUpdated some description texts and mission icons
- BalancingDecreased range of normal missiles
- BalancingAdjusted Scythe Cannon Mk VII and Mk VIII stats
Waves (Time Survival): Some adjustments >15min
Waves (Time Survival): Boss 4 fight adjustments
Waves (Time Survival): Boss 5 fight adjustments
Update 0.7.2
Fixed various issues (including Auto Lock-On Missile Mk VII cooldown and Auto Laser Turret Light Mk VIII damage)
- Level-UpAdded Slot Indicator
Source
Changelog.gg summarizes and formats this update. How we read updates.
